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Aetherius is a voxel based game being written in Java with LWJGL. The intention is for all content in the game to be procedural or community generated. Aetherius will use a unique construction system to provide an effectively unlimited amount of unique gameplay. This system will generate almost everything; World, NPCs, Quests, Items, Skills, Planets.

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Media RSS Feed Report media Original design of the modeler (view original)
Original design of the modeler
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Description

This sketch is dated 28th August. :-) Uploaded for use in the upcoming article about the modeler.

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Type
Concept
Date
Nov 24th, 2012
Size
729×422
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