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AE Heart is a cross between a top down action RPG and a strategic board game. Playing as The Dreamer, you have 30 days to do as much to save your dying world as you can. By day, you arrange the buildings in your town in order to unlock new dungeons and progress farther in the game, and by night you enter the dungeons to collect the resources you need to grow stronger and build better buildings.

Game features:
Over 50 unique items you can use to fight off or run from foes
Platforming elements keep the action frantic
Roguelike elements ensure there is always a tradeoff between risk and reward
Mix of action and strategy keeps replayability high
Retro theme in the style of the 16 bit classics
Randomized class and item system means every playthrough will feel unique, but with the flavor of your starting class
Passive and active abilities are obtained from the same pool of resources, and you can respec at any time, meaning there are always new options for customizing your character
Level grid system adds an extra layer of depth to customization, as it presents many different ways to build your character during a single playthrough

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AE Heart is now out on Desura! Check it out here: Indiedb.com

AE Heart

Here is a video showcasing some of the playtesters' favorite weapons: the Mythril Spear and the Vortex.

Next up for the series is the addition of the Roguelike mode to AE Heart that will wrap up the story, and then development begins on AE Core! AE Core will be an open world survival RPG where your character's growth will be tied to your exploration of the world. The world will be procedurally generated for each playthrough for maximum replayability. Keep an eye out for updates, and thanks for checking out the game!

Release of AE Heart and the future of the series

Release of AE Heart and the future of the series

1 year ago News 0 comments

AE Heart is out now! Check it out on IndieCity, and also watch a new Impossible mode gameplay preview! I also discuss what happens next with the series.

New Trailer and AE Heart on Greenlight!

New Trailer and AE Heart on Greenlight!

1 year ago News 0 comments

Check out the new AE Heart trailer and vote for the game on Steam Greenlight!

AE Heart Impossible Mode and New Character!

AE Heart Impossible Mode and New Character!

1 year ago News 0 comments

Check out a new gameplay preview of an impossible mode level, played with one of the four new characters, the Eidolon!

AE Heart Interview, Playthrough, and New Game Modes!

AE Heart Interview, Playthrough, and New Game Modes!

1 year ago News 0 comments

Check out a video of our chat with Average Giants, where we discuss development of the game, and they do a full playthrough of AE Heart! Also, check out...

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AE Heart
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Release date
Released Mar 31, 2014
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Latest tweets from @telenontowers

Aug 31 2015

@DarkestKale I'm still chugging along, been busy with my day job. I'm making time for gamedev at night whenever I can!

Aug 31 2015

Comparison of procedurally generated level image and the same level loaded into the rendering engine: T.co

Aug 24 2015

Progress made on a new block world system and procedural level generation: T.co

Aug 14 2015

Animated grass! T.co

Jul 22 2015

Taking another step back to add to my rendering engine - here is a refractive sphere: T.co

Feb 18 2015

Began working on the interface, enemies, items, and spells for AE Void: T.co

Feb 12 2015

Looking back at the blockier art style while playing with more dungeon designs and camera angles: T.co

Jan 12 2015

Ported normal mapping into the AE Void world tester, and improved the soft shadows: T.co

Dec 23 2014

Added more blocks, more detail, and decals to the newest AE Void world test: T.co

Dec 21 2014

Adding normal maps to block textures: T.co

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AE Heart
Last Update
1 year ago
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