Real-Time-Strategy and First-Person-Shooter, Abatron is the next evolution of hybrid game-play. Create armies, then switch to FPS and play any unit at anytime! Truly, get into the battle and turn the tide of war.
Get into the action and feel the battle first hand. Take control of any unit on the battlefield to unlock FPS only special abilities!
Become the Supreme Commander of large armies, research and scavenge new technologies, or engineer defensive wonders.
Experience an unconstrained approach to base building with Planned blueprints. Layout your base quick and easy.
Intense online battles for up to 8 players! Play Free-For-All, Team DeathMatch, or Cooperative modes.
What is the story of Abatron? Eons ago, two technologically advanced races disputed territorial rights over a neighboring solar system. The dispute turned to widespread war and destruction, killing innocent lifeforms inhabiting nearby worlds.
In the aftermath, the remaining advanced races came together in an attempt to prevent this tragedy from ever happening again by forming the Council of Abatron.
Abatron resolves disputes with controlled combat at the galactic level. Each faction brings forth its best warriors and technologies to battle it out, gladiator style, atop celestial remnants of the tragic past. Pick from several races to play.
Get your freak on by launching rockets from your belly, playing as the Haagenti. Spawned from the most distant corners of the galaxy and demon-like in appearance, they believed that guns were better than hands. Thus, using cyborg technologies, they transformed their bodies into weapons of mass destruction.
Long Range Siege. Plant this behemoth to grab the ground as he launches rockets at distant enemy forces. Not effective for short range attacks.
Toxic Spray. When not in siege mode, the Rocketbelly emits an acidic jet stream from its slimy tongue. If you see tongue, run!
Rocket Guidance. Hold on to your shots, cause shit just got intense. Fly through the battlefield controlling a high speed death present courtesy of you.
"The Thrasher leap ability just got 10 times better. Fixed, you can now leap up very steep inclines. And leaping towards small units like critters is much more effective.
We also felt the ability wasn't strong enough in comparison to the other units being played. A new shock wave component has been added along with its new effects. Play it and let us know how you like it :)"
Read more about these changes in our blog here.
Lots! Mainly programming and coding stuff to tweak gameplay and make it smooth like butter. However, it's hard to SHOW that visually. But trust me, it's pretty sweet.
On the visual end, our artist has been making some changes to the walls for your base. Since you can choose your team color, this will effect how all your buildings look. This way you know who you're attacking. :P
Here's a sample of a new BLUE wall:
We've also finally changed how the resource icons look. In Abatron, there are 3 different types of resources to collect: Essence, Dark Energy and Dark Matter. Each have their own color on the Mana Sphere to help identify quickly which ones you have built. There's also the icons in your HUD that displays how much you have collected for each.
The new icons:
Snazzy looking no?
In our next newsletter, we will be sending out a playtest schedule survey to all of our subscribers to determine when all you alpha testers can get together to play a few rounds. Since we do not have any bots in the game yet, you will need at least one other person to play with. And we want to make sure nobody is waiting around for somebody to join.
IMPORTANT! We also want to note that there will be no NDA for this playtest. That means if you enjoy streaming, or posting videos on Youtube, you are allowed to do so while you play Abatron.
Remember! If you want to be apart of this playtest, you MUST subscribe to the newsletter. If you haven't yet, you may do so by clicking below. Hope to hear from you soon!
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