Abatron is space warfare on steroids.Blurring the lines between Real-Time-Strategy and First-Person-Shooter, Abatron is the next evolution of hybrid game-play.
Create armies, then switch to FPS and play any unit at anytime! Truly, get into the battle and turn the tide of war.
What is the story of Abatron? Eons ago, two technologically advanced races disputed territorial rights over a neighboring solar system. The dispute turned to widespread war and destruction, killing innocent lifeforms inhabiting nearby worlds.
In the aftermath, the remaining advanced races came together in an attempt to prevent this tragedy from ever happening again by forming the Council of Abatron.
Abatron resolves disputes with controlled combat at the galactic level. Each faction brings forth its best warriors and technologies to battle it out, gladiator style, atop celestial remnants of the tragic past. Pick from several races to play.
Get your freak on by launching rockets from your belly, playing as the Haagenti. Spawned from the most distant corners of the galaxy and demon-like in appearance, they believed that guns were better than hands. Thus, using cyborg technologies, they transformed their bodies into weapons of mass destruction.
If Titans and Marines tickle your fancy, choose to play as Humans set in a futuristic time. Recruit today and select from an arsenal of weapons at your disposal. Send orders to build up defenses and find technologies. Then commence a bombing raid by flying a Raptor, or push through enemy lines by driving a Battle Tank, or do both and go get some action!
Initially we will release for PC, Linux, and then Mac. If we can secure the necessary licences we look forward to publishing on Xbox One & PS4.
An Abatron Patron gets our special thanks and receives:
Preordering Abatron helps kickstart our development process by getting more resources to get the game done faster. Preordering will help us have more dedicated servers in different countries increasing bandwidth and lowering ping which will enhance gameplay. Plus, preordering lets us add many more cool features to the game!
I’ve heard people say 2015 is the year of the Indie. Maybe so. At least we are committed to it being the year of Abatron.
Latest tweets from @abatrongame
10hours 29mins ago
Mar 27 2015, 9:47pm
Mar 27 2015, 4:24pm
NanoTile Textures T.co
Mar 27 2015, 2:44pm
@joatski sure I will, thanks!
Mar 26 2015, 2:03pm
@joatski Currently, only references are made when I Expand Node from macro, and I have to manually go create/refresh each variable set node.
Mar 26 2015, 12:58pm
@joatski Hi Michael! If i wanted variables inside of a blueprint macro system to become part of the calling event graph, whats the best way?
Mar 26 2015, 12:57pm