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A Tale of Survival (ATOS) is open world survival based RPG. The game features a completely randomly generated open world to explore, crafting, survival based game play and resource gathering. Stranded and alone you must harvest the materials from the land around you to survive!

Post news Report RSS A TALE OF SURVIVAL VERSION 1.4.0 PATCH NOTE

Hiya guys! Today we are releasing version 1.4.0 of A Tale of Survival! We are extremely proud of this release version and cannot wait to hear your feedback! Version 1.4.0 –

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Hiya guys!

Today we are releasing version 1.4.0 of A Tale of Survival! We are extremely proud of this release version and cannot wait to hear your feedback!

Version 1.4.0 –

  • Improved crafting gui positioning for tablet devices
  • Fixed annoying joystick gui clicking issues!
  • Crafting arrows now only gives 2 arrows instead of three
  • Fixed bug with arrows sticking to dead npcs
  • Fixed wool cloth sprite
  • Fixed bug with cancel button not disappearing after bow shot
  • Fixed bug with bow doing melee and ranged damage at the same time
  • Greatly increased the swimming speed of sea snakes
  • Sea snakes are now aggressive
  • Amethyst necklace now requires a gold bar to craft
  • Fixed button with craft button sometimes activating nearby resources
  • Beacon now requires gold bar and amethyst to craft
  • You can now reselect object and item placement positioning before it finishes
  • Fixed bug with backup saving that was not correctly save inventory data
  • Fixed bug with world saving that did not save the correct player position
  • Bandages are now limited to one use at a time
  • Added two new mineable rocks! clay stone and sandstone
  • Fixed bug with bandage modifier icon not disappearing
  • Fixed depth of growing resources
  • Fixed depth of furnace overlapping player
  • Improved song fade in and out timers
  • Increased speed of wolf by 0.2
  • Fixed bug with joystick controls and raft movement
  • Passive npc’s no longer activate combat music
  • Disabled resolution change on mobile devices
  • Fixed bug with weapon durability showing up multiple times in modifier list
  • Fixed bug with resources sometimes disappearing
  • Reduced memory load of world generation slightly
  • Fixed bug with gates sometimes not letting the user pass through when open
  • Fixed bug where fishing rod could be unequipped whilst fishing
  • Fixed bug with details not displaying on upper 10% of map sometimes

Get A Tale of Survival

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Thats all for today guys,

– Zero

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