A cyber-noir game set in the near future, where artificial beings have become indistinguishable from humans. You are an agent for the Department of Artificial and Robotic Control. Your task: to investigate suspected artificials, infiltrate their residences and determine their humanity.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Post article RSS Articles

It's 2014 and time for another update! We've been hard at work with A Crimson Searchlight and things have been getting much more fleshed out. Roy and I have laid out the story and level structure for the game and I'm bouncing between adding new content and refining old content.

I've been trying to feel out the art style and started to settle on maintaining the game's simplistic and stylized aesthetic while cranking up the mood and atmosphere. The tone and feeling of the game is incredibly important to me and, if nothing else, I want it to really transport the player to this neon-lit, sci-fi noir metropolis. Eliot has been spending his time working on a gorgeous window rain shader as well as some really interesting skybox shaders. It's great when the programmer also doubles up as a technical artist.

We also now have someone working on the music side. Joe Baxter-Webb has decided to help out with providing the game with some really interesting tracks. He's really talented and has a great sense of style. This is a work-in-progress, but you can listen to one of the night investigation tracks from Joe's soundcloud:

If you want to check out more of Joe Baxter-Webb's stuff, you can head over to his site Bosslevelvgm.com or follow his twitter @BossLevelVGM.

Finally, we've got a time slot for the Show & Tell event at IndieCade East. On February 15th, Saturday, between 4 PM and 6 PM. I'll be bringing the first (and depending on how things go, second) investigation of the game so people can check it out and we can get some valuable feedback.

That's all for now. The next update will include a gameplay video!


Update #2 - Stylized Text

Update #2 - Stylized Text

News 1 comment

Experimenting with how the game delivers specific information to the agent.

Update #1 - The URN

Update #1 - The URN

News 4 comments

We go over a bit of what the URN is and how it's used to vaporize illegal artificials.

Welcome, Agents

Welcome, Agents

News 1 comment

An introduction to this cyber-noir game and the themes behind it.


Dude, I love it. Make this happen and I will definitely buy it. This game is XIII's dystopian future. lol So cool! :D

Reply Good karma Bad karma+2 votes

Oh, I'm totally tracking this.

Reply Good karma Bad karma0 votes

ticks all the boxes for me; tracked :)

Good luck

Reply Good karma Bad karma+2 votes

Sounds interesting. I hope the world has a good mix of motivations so that a player doesn't always make compassionate choices or always make professional ones. Seems like there is some opportunity for tension.

Reply Good karma Bad karma+2 votes
ForbiddenDonut99 Creator

We do have things planned to hopefully edge players into the gray area rather than taking a "vaporize everyone or no one" approach. For example, if you aren't vaporizing anyone, the agency starts to become suspicious of you and pressuring you into doing so. If you start vaporizing everyone, future suspects become more wary of the agency's tactics and the agency has a harder time covering up the executions.

Mostly environmental tells, but I definitely wanted to player to have those moments when they realize things are shifting around because of what they've done.

Reply Good karma+1 vote
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Follow Report Profile
A Crimson Searchlight
Black Shore Games
Send Message
Release date
Game watch
Single Player

Latest tweets from @jollyrogers99

RT @Mike_Agresta: @austin_walker it was the 10/10 of times, it was the 7/10 of times

14hours ago

After having defeated the first boss with no supplies left, I leave the dark world into the morning light of the sc… T.co

16hours ago

RT @DUSKdev: Now here's some Dusk screenshots! T.co

21hours ago

RT @DUSKdev: 18) low res low poly early 3d is beautiful and should be loved

22hours ago

RT @ForgetAmnesia: Hi, I'm Doc, I'm lookin for games writing work. Medicaid got denied and my medical insurance is going up by ~$120/mo. Please RT. 1/x

22hours ago

RT @ArthurBrussee: Excited to finally release V1 of Vapor, Atmospheric Fog for unity! Meant for asset store, but now MIT instead :) T.co

Oct 16 2017

I have a lot of friends with 'MeToo's, and it's both embarrassing and painful to acknowledge how little progress has been made to fix it.

Oct 16 2017

RT @Leukbaars: Added a new #Blender3d tool to BRM_UVTools: UV Extend! Try it out: Github.com #b3d T.co

Oct 16 2017

RT @adsk4: 「霧の日、裁きの後」 "Misty day, remains of the Judgment" T.co

Oct 15 2017

Embed Buttons
Link to A Crimson Searchlight by selecting a button and using the embed code provided more...
A Crimson Searchlight
Last Update
75 members
You may also like
Fatal Velocity: Physics Combat
Fatal Velocity: Physics Combat First Person Shooter
Solitude Reborn
Solitude Reborn First Person Shooter
Raise The Dead
Raise The Dead First Person Shooter
FreeDOOM First Person Shooter
Project Rapid Fire
Project Rapid Fire First Person Shooter
Portal Remastered
Portal Remastered First Person Shooter