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7 comments by AndY on Jul 7th, 2012
*Ding!* One short but juicy new update coming right up!
A few weeks ago, we revealed IA!'s awesome new logo and rebranded profile right here on IndieDB, and included two in-game screenshots to show you the progress our artists have been making thus far.
On that same note, we have a handful of props and modular assets they've created that we'd like to share with you today. While you may have already noticed a few of these scattered around the level we showcased last time, most of them are used in a different section of the same mountain-based level (the mining area).
Our new approach to level design (i.e. large open areas instead of narrow corridors and small rooms) may seem like a lot more work for our artists, but since most of our assets are designed to be easily reusable, the number of unique ones that need to be created isn't insanely high!
Speaking of level design, we're currently putting the finishing touches on the first of two Spotlight blog entries describing how and why areas are constructed in layers. We plan to release part one in the next few weeks alongside a few new IA! music tracks you'll absolutely love, so be sure to check back soon.
In the meantime, remember to leave us your feedback on the images we've included above and to drop by our community forums to take part in this month's Ask the Team! event. Until next!
Want to work on an awesome project with a fun, talented, experienced and insanely dedicated team? Why not join us! If you believe you have what it takes, read the posted information about our openings and send us a message; we'd love to hear from you!
Latest tweets from @redmattercorp
Happy Holidays!
Dec 25 2012, 11:20am
@JoeBeans_001 Today's event is at 3pm Eastern (3 hours from now).
Nov 3 2012, 11:57am
@JoeBeans_001 We'll be at the next one (Nov 3rd). Hope to see you there! :)
Oct 31 2012, 7:24pm
@JoeBeans_001 Overwatch? Of course! There are playtime events scheduled every weekend on our Steam Community group.
Oct 31 2012, 6:09pm
@Untamedpixel We sure are! You'll find all the details right here: T.co
Aug 21 2012, 1:29am
Answers to your questions in July's edition of "Ask the Team!" have been posted! T.co
Jul 16 2012, 12:37am
Wash-in-Place: the latest IA! news with six brand new images of props and modular assets used in-game. Take a look: T.co
Jul 7 2012, 10:39pm
This month's "Ask the Team!" thread has been posted. Send us your questions! T.co
Jul 7 2012, 6:31pm
Looking for brilliant new talent to join us and work on our @UnrealEngine-powered indie game, Intruder Alert! @ T.co
Jun 22 2012, 11:14pm
The @Podcast17 interview & post-show playtime videos are here! Take a look and learn more about #Overwatch and #IA @ T.co
Jun 17 2012, 2:11pm
Why doesn't IA! have a Kickstarter?
Is this dead?
Not even close! We've just been a little quiet. Don't worry, that'll change soon. :)
Quiet for 7 months? That is a long time...
It is indeed. :)
Probably one of the most creative animatics for gameplay/storyboards I've seen. Kudos
This kidna reminds me of reverse verstion of evil genius :D
This is looking pretty neat.
IndieDB staff are at GDC I believe, so the news post isn't auth'd yet. It can be read here in the meantime: Community.redMatter.ca
ive watched this mod for a while, but how come ive never downloaded the original Overwatch WTF is wrong with me