39 Days to Mars is a co-operative steampunk puzzle-adventure game.

Step into the shoes of Sir Albert Wickes and The Right Honourable Clarence Baxter, two 19th century explorers who have chosen to pilot the HMS Fearful on its maiden voyage to Mars.

When the steam engine runs out of coal, the ship's cat shreds the navigation chart, and the tea gets cold, it becomes clear that interstellar transportation isn't a walk in the park. It will take the talents of two players working together on the problems that arise to get to Mars in one piece.

LOCAL CO-OP


39 Days to Mars is a two player co-operative game.

The HMS Fearful is a masterpiece of unreliable engineering, therefore Albert and Baxter will need all the help they can get. Nothing can be done without the effort of both players, who have important roles to play in the adventure.

SINGLEPLAYER AI


If you don't want to play with your friends, the ship's computer-controlled cat will keep you company.

BITE-SIZED ADVENTURES


The mix of action and thoughtful puzzles make it perfect for playing in short sessions. The entire adventure fits comfortably into an evening.

ATMOSPHERIC


Be drawn into the world of Albert and Baxter by the unique illustrated artwork. 39 Days to Mars has a rich sound-scape and a beautiful piano score that is punctuated only by the occasional disaster.


The HMS Fearful embarks for Mars soon!

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39 Days to Mars is a co-operative steampunk puzzle-adventure game, and I'm excited to present the launch trailer.

It will be available on Steam on the 25th of April, for Windows, MacOS and Linux!

If you're in the mood to embark on an adventure, you can add 39 Days to Mars to your Steam wishlist, and you'll be notified just as soon as it's released!

You can also come and join us on Discord, to discuss the trailer and the imminent departure of Albert and Baxter to Mars.

Discord

One Week Until Launch

One Week Until Launch

News

39 Days to Mars is a two player co-operative adventure game, and it's launching in only one week! In this update I talk about last-minute design changes...

Two Weeks Until Launch

Two Weeks Until Launch

News 2 comments

The last month has been incredibly busy with all sorts of interesting things, and lots of technical challenges. In this development update, I talk about...

Languages, Speech, and Discord

Languages, Speech, and Discord

News

Another fortnight brings another dozen bugs (and the corresponding bug fixes) to 39 Days to Mars. But more importantly, it also brings a brand new discord...

Achievements, Hints, and Space Monsters

Achievements, Hints, and Space Monsters

News 2 comments

Development is moving well for 39 Days to Mars. I've been working both on the game itself, and on all the related things needed to launch it on Steam...

Comments
Bombini
Bombini

This is looking very nice! Will support you once the game is out!

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PhilipBuchanan Creator
PhilipBuchanan

Thanks! I still don't have a release date, but it is getting closer!

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NowhereNews
NowhereNews

Are you looking for a composer by any chance? I really like the theme of the game and I would happily produce classical/piano style music for free...

If you are interested, you can reach me at cubecapitan@gmail.com

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Wylie_Coyote
Wylie_Coyote

Art sylie looks rad bro! Keep up the good work!!
Much Love.

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PhilipBuchanan Creator
PhilipBuchanan

Thanks!

Reply Good karma+1 vote
coffins
coffins

As I see, obstacles of game looks like Don't Starve (Somehow). Well, it's definitely interesting. However, what exactly must keep me playing?

For example, in Don't Starve I must keep lighted areas lighted, meanwhile my health, mind or hunger level can fall down and I should plan each day to survive without any loses. Otherwise, night will catch life of player.

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PhilipBuchanan Creator
PhilipBuchanan

I've yet to play Don't Starve, but the sense of pressure you mention is something I'm also hoping to capture in 39 Days to Mars. If you don't keep pushing forward with the puzzles & minigames, then problems compound and soon the ship is falling apart around you.

Reply Good karma+1 vote
veeyah
veeyah

Aaahhhh! Amazing visuals! Excited! The art style is going to be a huge selling point for this one. :) Keep it up!

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dhruvmarkcollins
dhruvmarkcollins

This is gonna be an awesome game !!!!!!

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MrValtor
MrValtor

Looks great! Glad to hear that it's coming to Wii U!

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39 Days to Mars
Platforms
Windows, Mac, Linux
Developer
It's Anecdotal
Engine
Unity
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Homepage
Itsanecdotal.com
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Style
Genre
Adventure
Theme
Sci-Fi
Players
Single & Co-op
Project
Indie
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Latest tweets from @philipbuchanan

I'm incredibly proud that 39 Days to Mars won the innovation award and the judges' award at @playbyplayfest last ni… T.co

Apr 21 2018

RT @playbyplayfest: The award for “That game the jury liked” goes to... 39 Days To Mars! Amazing congrats to @philipbuchanan! T.co

Apr 21 2018

RT @playbyplayfest: The award for “That... what even is that” goes to... 39 Days To Mars! Congrats @philipbuchanan! T.co

Apr 21 2018

It's the last #screenshotsaturday, and only five days until 39 Days to Mars launches on Steam! (And until you make… T.co

Apr 20 2018

It's only 5 days until 39 Days to Mars releases and you can help Albert & Baxter on their ill-fated voyage to Mars.… T.co

Apr 20 2018

"[...] like a story sketched in the margins of an English schoolboy’s textbook." - a look at 39 Days to Mars and th… T.co

Apr 19 2018

It's only one week until launch, and I talk about all the last-minute tasks, changes, and bugs in this last develop… T.co

Apr 18 2018

RT @itchio: 39 Days to Mars: Embark on the 19th century's most unreliable spaceship in this 2 player couch co-op adventure.… T.co

Apr 18 2018

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