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3079 is a futuristic, open-world action first-person role playing game. You arrive on a planet experiencing constant war. It is your duty to find out why the warring factions cannot find peace on their own & hopefully restore it yourself. All areas, buildings, items, quests and characters are randomly generated. You will find unique lands & challenges. I hope you enjoy it! "Just want to say again that this is a great game! For those of you who feel like its a minecraft copy just beacuse of the cube textures used you really need to rethink what a game is about! The game play of 3079 is nothing like minecraft it is pretty unique as well as how the weapons all have diffrent stats and colors kind of reminds me of Borderlands. However it is still an original idea for a game and i still play it from time to time. You should at least try the demo and if you like it please buy it and support fruit! :D Still give it a 9/10 ! Best Regards, Adam" -- SeaNanners Sequel @ 3089game.wordpress.com

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1 comment by Phr00t on Jun 10th, 2013

Hey guys,

So, lots of stuff has changed. I actually recommend starting a new game, although this version should be 100% compatible with old games. However, starting a new game is the best way to enjoy the changes & let me know how the new things are working out.


Your game is now loaded at your last activated backup station. This was done for a couple of reasons, but mainly because I wanted the save & loading process to make "sense". Previously, you would start in exactly the same spot you left, but everything around you would be gone -- even the ship you may have been flying. Now, a robot is re-animated for you at the last backup station when you load your game, since your last one "went offline" when you quit. If you try to quit in the middle of a fight, your robot going offline will be destroyed before the backup station can update with all of your items & you will take a death penalty. If you want to save your position when quitting, you can activate a constructed teleporter which will retain your return location between saves now. This should resolve all save/load abuse issues & more. To balance things out & make it easier to track your backup location, I have added the backup station information to the map & made activating them much cheaper.

If you get a warning to seek shelter in this new version, don't ignore it! ;-)

The "Hoverboard" is in. Give it a try -- you'll feel like you are on rollerblades! You will even be able to travel quickly under heavy burden, just don't try and turn quickly... ;-)

A new spying quest task has been added. You need to maintain line-of-sight with your target, but don't let the target see you! Let me know how this quest is working out for you guys.

There was lots of discussion about a few other important things, like the ship & pilot system, and the burden & agility system. Both have seen significant changes that should make things more balanced and fun. First, ships stick around when you enter a hatch, so it should be easier to keep track of them. I've also increased the range of all ship weapons so they are more effective. Bombs dropped will instantly explode on contact, which will make it easier to hit things. Many bugs were fixed in explosion splash damage, as vehicle bombs used to do no damage unless it was a direct hit -- this has all been fixed! However, it isn't all good news for pilots -- I fixed many bugs that made enemies not be able to see you while in a ship!

I've changed how item burden (aka "weight") has been calculated. Small items, like chips, daggers & pistols weigh less. Launchers weigh a little more. Overall, items weigh less, so you shouldn't have to put so many points into Agility as before. You will only notice the burden changes on new items you get; old items will have the normal "2 burden points per level per part" applied.


AI is smarter: you won't be able to get away attacking a friendly robot when other friendly robots see you doing it! Robots will help other robots in need, as long as the attacker is visible.

The economy had some changes -- I'm trying to make credits & buying items more useful. Stations will now sell a few more items & they may be more rare. I've also made item drops from enemies not always give you high-level drops... sometimes the drops may be 1-3 levels behind. However, rare item parts can still only be found on enemy drops. Targets like leaders & spiderbots will still continue to drop the best items.

Please take a moment to read over the version history: 3089game.wordpress.com

There have been lots of changes, so I will need your help in balancing all of these things out (but I hope things are now more balanced)! Please be on the lookout for bugs too!

Thank you & back to work!

- Phr00t

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Post comment Comments  (1780 - 1790 of 2,049)
Fradirhex
Fradirhex Jan 12 2012, 2:03pm says:

I have one problem whit game When i open it. I open game Pops out Game Start Then i enter name then starting game but its not entering to the game Someone can help me ?

+1 vote     reply to comment
Phr00t
Phr00t Jan 12 2012, 2:08pm replied:

Try turning off "Advanced Graphics", or try checking "Configure Graphics", and make sure Anti-Aliasing is set to "Disabled"

+1 vote     reply to comment
Fradirhex
Fradirhex Jan 12 2012, 2:15pm replied:

Anti-Aliasing Where i can find teath ?

+1 vote     reply to comment
JarroFire
JarroFire Jan 12 2012, 1:16pm says:

I get asked because of the deons hd textures, here is the video Youtube.com its easy to install.
Currently you have to insert it self.

greetings jarro

+1 vote     reply to comment
Fradirhex
Fradirhex Jan 12 2012, 1:11pm says:

Im looking Screenshots, Videos And i can say this game is pretty cool. So i can say Good Work Phr00t! I now wait for Beta to can get it for free :-) If i can :D

+1 vote     reply to comment
Phr00t
Phr00t Jan 12 2012, 1:27pm replied:

Thanks man! Next release should look a bit better ;-)

+1 vote     reply to comment
dave_5430
dave_5430 Jan 12 2012, 12:28pm says:

Like I said, alot of people are having crashes and bugs with the demo, just review the past few posts.

I haven't had these at all, though.

To test it, I tried a blank normall windows install of Java, then I added ALL SDK's that there are to the windows install, AAx8 and 16 seem to work normally for me.

There are only few, very rare, random crashes (±3/4 hours of gameplay.)
It might concern a tiny memory leak of some sort, I have no clue.

I have a beast of a machine, so that might be likely the cause of me not having problems.

I run on W7 x64 bit, all the latest updates.
I have a SLI Nvidia series with the latest updated driver, I7 core and more than enough ram.

I suggest getting someone with something like a dual core and W7/vista X84 (32-bit) to test this game thoroughly, the demo seperately.

+3 votes     reply to comment
Phr00t
Phr00t Jan 12 2012, 1:05pm replied:

Thanks for the report.

Setting the AA value to something other than "Disabled" does cause crashes on some machines. It shouldn't be used, because my game uses a fancy, fast anti-aliasing method called FXAA. The next version will just automatically set that value to "Disabled", to stop the crashes.

The next version will also save your game periodically, so those really rare crashes (which I'm still trying to track down) shouldn't be so bad.

I'm pretty much done with the code for the next version, just awaiting the new textures an artist is working on -- then we can get the next update out!

+2 votes     reply to comment
driveandkill
driveandkill Jan 12 2012, 1:08pm replied: Online

Awesome! probably buying the game tonight then :)

+2 votes     reply to comment
Patofet
Patofet Jan 12 2012, 12:03pm says:

this is a very good game like minecraft I hope the upgrades of this game and I will buy it when it finish

+1 vote     reply to comment
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3079
Platforms
Windows, Mac, Linux
Developed By
Phr00t
Engine
jMonkeyEngine
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Official Page
3079.phr00t.com
Release Date
Released Oct 23, 2011
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8.6

1045 votes submitted.

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Ratings closed.

Highest Rated (71 agree) 10/10

Blocks does not automatically mean minecraft, and this is not a minecraft clone. from what i played so far, i am greatly impressed, especially knowing that this is just the beginning.

Jan 8 2012, 3:45pm by BurningPet

Lowest Rated (4 agree) 1/10

Yet another Minecraft "influenced" game. Awful. Visually, it's awful. There's blocks everywhere. Everything is blocks. If not a block, it's a horrible sprite. The character models and textures look like they were designed by a 5 year old, as well. That's bad enough for me to not get into any other parts of it. There might be decent gameplay, but the visuals take away from anything, because it's trying to be space Fallout Minecraft, which is really awful and has no atmosphere. This isn't original…

Jan 11 2012, 2:50pm by FlexPuke

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