0 A.D. is a free, open-source, cross-platform real-time strategy (RTS) game of ancient warfare. It's a historically-based war/economy game that allows players to relive or rewrite the history of twelve ancient civilizations, from Iberia to Mauryan India, each depicted at their peak of economic growth and military prowess. Developed using Pyrogenesis, a ground-breaking new game engine custom-built to suit this project, 0 A.D. will give players a rich and entertaining real-time gaming experience.
This is a quick demo video of the OpenGL water shaders we have implemented so far in 0 A.D.
Water shader code by staff member Matei Zaharia [aka Matei].
Music by staff member Boris Hansen [aka Vaevictis_Music].
Persian Trireme by staff member Matthijs de Rijk [aka EmjeR].
Oh, at first i just read 0 A.D Demo and thougt: WTH!?
This looks nice too though :D When i can watch it that is.
totally beautiful!!
this game is already looking really polished. im looking forward to going back to 0 a.d.
thats some of the best water ive seen in a looong time, and i do 3d... so yeh, congrats
OMG! Since when am I so excited for an INDIE GAME!!!
This water is sick.
And then throw in it being free...
Win!
Beautiful. looks real allthought the shadow of those palm trees at the end look a bit plain.
simply beautiful
Beautiful water, I can't wait to play the game.
I hope my computer can handle that...