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What are some reverse engineering methods? | Locked | |
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Jan 15 2017 Anchor | ||
So I wanna pick up modding games as a hobby and I want to start with CubeWorld because I like the game and I think it's a game that's very compatible with mods and it would benefit alot from them. |
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Jan 23 2017 Anchor | ||
Sadly, you have to dig into one of those hard, old-fashioned ways, assembly/disassembly, hex editor, etc. Those codecaves may also work, but it depends on the game. Modding is all about experimenting, and reverse-engineering (for modding purposes naturally, not hacking or stealing) is a hardcore version of modding. It also depends on the game and the method you choose to reverse-engineer or add stuff to it. You can even use a notepad-like text editor to change path strings to make the EXE file read data from another location (if you can find any in the exe file) as long as you keep the original number of characters in the modified strings. Also, if you cannot find any soft-coded files anywhere (whether they would be packaged or loose, not packed in any archive format), you can expect everything to be hardcoded and that is a long, lonely road to mod the game code properly. (Old Command & Conquer games have been hacked for modding purposes for many years and that really takes a ton of effort and passion.) |
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