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What am I doing wrong here?(Brutal Doom) (Forums : PC Gaming : What am I doing wrong here?(Brutal Doom)) Locked
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Feb 27 2017 Anchor

I downloaded all of it, extracted all of it...began to start playing and I am left with this message.

OS: Windows NT (NT 10.0) Build 14393

M_LoadDefaults: Load system defaults.
Using program directory for storage
Gameinfo scan took 0 ms
W_Init: Init WADfiles.
adding C:/games/Brutal Doom - Hell on Earth Starter Pack/Brutal Doom - Hell on Earth Starter Pack/Brutal Doom - Hell on Earth Starter Pack/gzdoom.pk3, 608 lumps
adding ./freedoom.wad, 3353 lumps
adding C:/games/Brutal Doom - Hell on Earth Starter Pack/Brutal Doom - Hell on Earth Starter Pack/Brutal Doom - Hell on Earth Starter Pack//brutalv20b.pk3, 8370 lumps
adding C:/games/Brutal Doom - Hell on Earth Starter Pack/Brutal Doom - Hell on Earth Starter Pack/Brutal Doom - Hell on Earth Starter Pack//brutalv20b.pk3:e2m8.wad, 11 lumps
adding C:/games/Brutal Doom - Hell on Earth Starter Pack/Brutal Doom - Hell on Earth Starter Pack/Brutal Doom - Hell on Earth Starter Pack//brutalv20b.pk3:e3m8.wad, 11 lumps
adding C:/games/Brutal Doom - Hell on Earth Starter Pack/Brutal Doom - Hell on Earth Starter Pack/Brutal Doom - Hell on Earth Starter Pack//brutalv20b.pk3:terrain.wad, 260 lumps
adding C:/games/Brutal Doom - Hell on Earth Starter Pack/Brutal Doom - Hell on Earth Starter Pack/Brutal Doom - Hell on Earth Starter Pack//hellonearthstarterpack.wad, 3562 lumps
adding C:/games/Brutal Doom - Hell on Earth Starter Pack/Brutal Doom - Hell on Earth Starter Pack/Brutal Doom - Hell on Earth Starter Pack//ExtraTextures.wad, 43 lumps
I_Init: Setting up machine state.
CPU Speed: 3293 MHz
CPU Vendor ID: GenuineIntel
Name: Intel(R) Core(TM) i3-2120 CPU @ 3.30GHz
Family 6, Model 42, Stepping 7
Features: MMX SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
I_InitSound: Initializing FMOD
FMOD Sound System, copyright © Firelight Technologies Pty, Ltd., 1994-2009.
Loaded FMOD version 4.44.52
V_Init: allocate screen.
S_Init: Setting up sound.
ST_Init: Init startup screen.
Checking cmd-line parameters...
S_InitData: Load sound definitions.
G_ParseMapInfo: Load map definitions.
Texman.Init: Init texture manager.
Unknown patch TFOGF0 in texture SLAD10
Unknown patch TFOGI0 in texture SLAD10
Unknown patch TFOGF0 in texture SLAD11
Unknown patch TFOGI0 in texture SLAD11
Attempting to remap texture RSKY3 to non-existent lump RSKY3B
ParseTeamInfo: Load team definitions.
LoadActors: Load actor definitions.
Attempt to get invalid state See from actor ImpTorso.
Attempt to get invalid state See from actor DeadImp.
Bad hex number: no
Attempt to get invalid state Crouch from actor Nazi.
Tried to register class 'DeadBelphegor' more than once.
Tried to register class 'ExplosionParticle' more than once.
Tried to register class 'Cone' more than once.
Tried to register class 'Plant12' more than once.
Tried to register class 'AmbientSoundMilitaryRadioChat' more than once.
Tried to register class 'SparkFlare_W1' more than once.
Tried to register class 'Spark_W1' more than once.
Tried to register class 'Spark_W2' more than once.
Tried to register class 'Spark_W3' more than once.
Tried to register class 'Spark_W4' more than once.
Tried to register class 'Spark_W5' more than once.
Tried to register class 'Spark_W6' more than once.
Tried to register class 'Spark_W7' more than once.
Tried to register class 'Spark_W8' more than once.
Tried to register class 'Spark_W9' more than once.
Tried to register class 'Spark_W10' more than once.
Tried to register class 'Spark_W11' more than once.
Tried to register class 'Spark_W12' more than once.
Tried to register class 'Spark_W13' more than once.
Tried to register class 'Spark_W14' more than once.
Tried to register class 'Spark_W15' more than once.
Tried to register class 'Spark_W16' more than once.
Script warning, "brutalv20b.pk3:impshield.txt" line 111:
Unknown class name 'DeadImp1'
Script warning, "hellonearthstarterpack.wad:BELPH" line 211:
Unknown class name 'LordBelphegor'
Script warning, "hellonearthstarterpack.wad:HMG" line 193:
Unknown class name 'HeavyMachinegunHUD'
Script warning, "hellonearthstarterpack.wad:HMG" line 289:
Unknown class name 'PressedJump'
Script warning, "hellonearthstarterpack.wad:DECORATE" line 2328:
Unknown class name 'GiantExplosionSound'
Script warning, "hellonearthstarterpack.wad:DECORATE" line 2776:
Unknown class name 'LiteGround'
R_Init: Init Doom refresh subsystem.
DecalLibrary: Load decals.
DistX in slider decal Drops is unsupported
Adding dehacked patch freedoom.wad:DEHACKED
Patch installed
Editor number 1307 refers to hidden class type 'Cone'
Editor number 1993 refers to hidden class type 'Plant12'
Editor number 21010 refers to hidden class type 'AmbientSoundMilitaryRadioChat'
Editor number 8914 defined twice for classes 'SpawnSpark_Down' and 'Spark_Down'
Editor number 8901 defined twice for classes 'SpawnSpark_Up' and 'Spark_Up'
Editor number 3708 defined twice for classes 'WoodenBarrier2' and 'WoodenBarrier'
M_Init: Init menus.
P_Init: Init Playloop state.
Unknown flat GREENCART
ParseSBarInfo: Loading default status bar definition.
ParseSBarInfo: Loading custom status bar definition.
===========================================================================
This is Freedoom, the free content first person shooter.

Freedoom is freely redistributable under the terms of the modified BSD
license. Check out the Freedoom website for more information:

Freedoom.github.io
============================================================================
D_CheckNetGame: Checking network game status.
player 1 of 1 (1 nodes)
I_InitInput
I_StartupMouse
I_StartupKeyboard
I_StartupXInput
I_StartupRawPS2
I_StartupDirectInputJoystick
Warning: 'Object' is freed outside the GC process.

Execution could not continue.

R_OPENGL: OpenGL driver not accelerated!


Can someone explain where I screwed up?

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