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Total Annihilation modding help (Forums : PC Gaming : Total Annihilation modding help) Locked
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Mar 10 2017 Anchor

Hi guys,

I recently stumbled across some instructions which can apparently allow the AI in Total Annihilation to build (and use) nuke silos and anti-missile silos in skirmishes (the latter is extremely rare). However, I am having trouble with the first step, as it involves a process I am not familiar with ("repacking" a folder into rev31.gp3).

I have HPIView, and I figure that this program is likely needed somewhere in the process, but if someone could please explain how I go about repacking (.fbi) files into the rev31.gp3 file, then I'll be able to successfully complete the rest of the steps, which are pretty self-explanatory.

An overview of the instructions is below:

1. Repack the units (four FBI files) folder into rev31.gp3.
2. Drop nuke.ufo into your TA folder.
3. Drop TotalA-nuke.exe in your TA folder and run it.

Does anyone out there have a level of TA modding knowledge sufficient to help with the first step? (that's all I need)

Thanks in advance,

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