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Need advice on some good dev blogs. (Forums : General Banter : Need advice on some good dev blogs.) Locked
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Aug 31 2017 Anchor

Hi! I'm thinking of starting a gamedev blog. Does anyone know of any good examples? I'd like to see what people think a good dev blog should look like. Thanks for the help! :)

Sep 1 2017 Anchor

Most gamedev blogs will 'generally' fall into two groups:

1.) A blog over a specific project, including breakthroughs and hurdles.
2.) A blog over game design/implementation as a whole.
(Optionally: Both of these)

Campo Santo, the developers of Firewatch, do a pretty fair job talking about their game, inspirations, news, and other topics. (Their older blogs are more hands-on with their game design)

Frictional Games, the developers of SOMA/Amnesia, have an excellent blog over game design as a whole and design analysis, but also talk/analyze their own work.

These are only two examples, most developers will have a blog or video dev diaries if you google it. There are also some one-offs not a part of an official blog but a great read none-the-less, such as this one over Skyrim's Modular Approach to Level Design.

That being said, to be blunt, game development blogs are hard to get any steam with.

Sep 1 2017 Anchor
JustDaveIsFine wrote:

Most gamedev blogs will 'generally' fall into two groups:

1.) A blog over a specific project, including breakthroughs and hurdles.
2.) A blog over game design/implementation as a whole.
(Optionally: Both of these)

Campo Santo, the developers of Firewatch, do a pretty fair job talking about their game, inspirations, news, and other topics. (Their older blogs are more hands-on with their game design)

Frictional Games, the developers of SOMA/Amnesia, have an excellent blog over game design as a whole and design analysis, but also talk/analyze their own work.

These are only two examples, most developers will have a blog or video dev diaries if you google it. There are also some one-offs not a part of an official blog but a great read none-the-less, such as this one over Skyrim's Modular Approach to Level Design.

That being said, to be blunt, game development blogs are hard to get any steam with.


Woah, man, thanks so much for such a great reply! Only you and one other guy on some other forum came up with some great suggestions, much appreciated! :)

Oct 2 2017 Anchor

I follow this one: www.bombdogstudios.com/blog

He updates it everyweek, so it's been a real journey watching the whole process come together.

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