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Looking to create a team to develope a MOBA | Locked | |
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Nov 4 2013 Anchor | ||
closed Edited by: DGrayMan2012 |
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Nov 4 2013 Anchor | ||
What do you do for the team? Note that 'design' and 'management' are not valid answers |
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Nov 4 2013 Anchor | ||
I do concept designs (rusty in drawing, as I had to stop for a while to work, but I'm getting back into things. I also create the story for the game, although I would still like another writer to come behind me and fix or tighten up lose ends) |
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Nov 4 2013 Anchor | ||
6v6v6 sounds very chaotic. |
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Nov 4 2013 Anchor | ||
So... basically nothing? Any coding, 3d modelling, animating? |
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Nov 4 2013 Anchor | ||
Seems like a great idea in sorts, but it seems you should have stacks of oilmoney to pay the staff you're planning on hiring (let's say 40-50k per person per year for starters). That's the only way it would work, and still there's some serious marketing to be done not to mention basic company upkeep, meeting with distributors and trying to get contacts and find funding. I don't see anyone easily willing to go and join this kind of project if the project manager / leader is not revealing much or anything he's actually doing there, rather than "being the whip user and trying to get some money out of people's talent"... |
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Nov 4 2013 Anchor | ||
Concept art counts. He should show it though. |
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Nov 4 2013 Anchor | ||
As I said before I'll be designing concept art and designs for the game, even though my art skills is rusty as of the moment, I will still be helping out. I have an entire story created as well, but another writer will be good to fill in that position, so things can run smoothly. If your not interested in joining that's ok, but please don't mock the post. I have a few already asking to join. So please don't mock this post... |
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Nov 4 2013 Anchor | ||
We are not your parents and don't have to amuse you. "Design," "concept art," and "creative direction" are basically nothing, especially if you don't have any previous works to show. These, who "mock" your post, are your peers, rivals, and potential collaborators. If you can't understand that try not being the "idea guy." |
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Nov 4 2013 Anchor | ||
Concept art is a huge part of the visual direction of a project. Without concept art, the modelers and character artists can't do their job. DGray. Show what you have. |
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Nov 7 2013 Anchor | ||
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