August is done and dusted with many big named mods for both Unreal Tournament 3, Half-Life 2 and Fallout 3 coming out, it's easy to say that last month...
Cube Experimental sure looks impressive but why should I play it?
Why Should I Play Dreamball? Find out why in this mini review!
News from one of the most explosive games on ModDB!
Noesis Interactive interviews the modding couple behind Jailbreak!
Why Should I Play Bailter Ray? Find out why in this mini review!
In a game that mixes the best parts of several genres, there's so many ways to play.
Research and Development is a puzzle-centric mod for Half-Life 2: Episode Two featuring an unarmed player but plenty of violent mayhem.
Familiarize yourself with the Hellbourne units in Savage 2: A Tortured Soul
This week William and Emanuel are joined by Guest host Phillip Marlowe and later on by Robert “campaignjunkie” Yang of Radiator. Phillip has an announcement...
Familiarize yourself with the beast faction in Savage 2: A Tortured Soul
Familiarize yourself with the human faction in Savage 2: A Tortured Soul
Cogs has been out for several months now. A writeup of what we've learned, what's gone right, and what's gone wrong in bootstrapping our own indie startup...
With Summer upon us the game and mod market seems to dry up so this months Spotlight is a little on the thin side, no matter these releases are some of...
Savage 2: A Tortured Soul 2.1 - somewhat new, improved and better than ever!
William talks about community funded games and we have an interview Matthew Dryden, Andrew “Winston” Watkins and Joe Castagino from Modular Combat, in...
Photon - Graphics (I generation ready). Uses OpenGL library; full support for drawing physics elements.
Lists miscellaneous things from WGRealms 2. Gold, chests, statues, ghosts, soul doors, and souls.
The release list for June was a good mix of just about anything you could want.
This article gives some inside views of the Animation System especially explaining how the demonstration videos have been created. A little preview for...
An interview with Ed Harrison, composer of the soundtrack for NEOTOKYO°
Reviewing Creative Assembly's latest epic and it's potential for modding.
The war between the NSF and JINRAI forces is far from over...
Prometheus is a type of game that just doesn't come around often, unique and well thought out promising to indulge your senses with cooperation and puzzle...
Smashball on Steam – should you get it? Read ModDB's take on smashing balls and hookers. No, really.
A technical article about the new shadow code in the Drag[en]gine and especially the way to it for those interested.
A never-before-seen look into the archives of one of the most anticipated mods this year.
After winning ‘Best Upcoming Mod’ for 2008 MOTY, does Curse live up to its promises?
Impressions of the latest, stable version of the popular turn based strategy game.
Noesis Interactive interviews Michael Sanders from the Dystopia team. Part 3 details the history of Dystopia.