CrystalSpace is a portable modular 3D SDK, including many components for building various applications and games - these are still quite useful for projects...
The Wolf3D Engine is a raycaster engine developed by John Carmack for the hit FPS game Wolfenstein 3-D. It features smooth scrolling with textured walls...
ZeroFps is the engine used by Zero Point Gameplay to make games. It's a engine we build on our own to learn the dark secrets of game engine development.
A engine we are designing especily for our games. May not be for the public.
The engine behind the consumer-level game creation software Klik & Play. It is compiled for the Win16 platform only.
Based off of the Gadget3D engine for Game Maker the Paradigm Engine aims to not only port it to Flash, but to improve on many of the features and make...
MultiVerse is a free MMORPG Engine with a few nice great games under his name. check out the website for more info
Formerly named Maoli, currently named 'Phase', this engine is created by the programmer Nate Orr. It is the proprietary in-house engine for the non-funded...
Paradox is a powerful engine built for indie games and is currently being used for the development of Star-Wars:The 501st Indie game. More information...
A crudely preogrammed, but extremely reliable Flash CS3 platformer game engine. Helps you get started fast, and easily.
Lux is a first person puzzle game initially developed as a University project by a team of 11. It was an ambitious project undertaken over a six week...
Yey-hay Platform engine - engine for platform games and action adventure games. It based on Multimedia Fusion and C++.
Portablesrce is a Source-like engine recreated on Quake.
Using procedural techniques, the game universe has been designed to be huge and realistic. There are billions of solar systems and planets, each unique...
The Mana World (TMW) is a serious effort to create an innovative free and open source MMORPG. TMW uses 2D graphics and aims to create a large and diverse...
Qfusion is a 3D rendering engine based on sources from Quake II code. It is available for download and modification for free under the GNU General Public...
The Phoenix Engine is under development by Wolfire Games, it's being used to power their upcoming game Overgrowth. The Phoenix Engine aims to be easily...
The Valkyrie engine is a 2D tile based XNA engine.
Nemesis Engine is a Engine that me, Samuel, am developing, it's content will be very moddable, and yes, i will release the full source code of my engine
SIO2 Free Open Source 3D Game Engine uses all the most advanced technologies available on portable devices and have been modified and optimized to get...
Aztica 6DX is a COM-based 3D Engine for windows using DirectX. It features outdoor / indoor rendering, collision detection, portal-based visibility system...
The AMP2 Game Engine from 4D Rulers is designed for the creation of commercial video games, virtual walk through simulations and training simulation software...
The engine is based on OpenGL. Version 1.5 is better to access some advanced features, but 1.1 should be supported as well. The renderer uses some common...
SLUDGE is an adventure game engine for 2d games. It is script based, and thus very flexible.
This engine is created using the Silversprite framework, created by Bill Reiss at silversprite.codeplex.com. That means the engine is created in C# and...
A 2D fighting game engine, like to Mugen and Shugendo, written in XNA using the FlatRedBall engine.
A royalty free, Indie and mobile device targeted, 3D game engine written in C and ObjC, with export support for Blender and an ever increasing array of...
A web-browser fantasy RPG engine written in PHP and using a MySQL database. Also uses Smarty & ADOdb extensions.
2D/3D Game engine designed for rapid development of XNA games of various genres and mechanics. Includes most basic features needed for a complete game...