Xenko is an open-source C# game engine designed for the future of gaming. It comes with a full toolchain and is especially well suited to create realistic games but allows you much more!
Access the Xenko runtime source code via GitHub.
Terms of use
What follows is a summary of our license agreement. It is here for information purposes only. For the precise legal terms, read the full License Agreement
You can use Xenko Beta to create commercial or non-commercial games and distribute them without any charges or royalties.
You can download and explore the source code of Xenko available on GitHub to understand how the engine works without restrictions, but if you modify the code of engine, the GPL v3 License of Xenko Beta requires you to publish both your game code and changes made to Xenko.
For additional information, see our FAQ
If you are interested in different license terms or require a custom license, please contact us
Contributions
We gladly accept external contributions. Feel free to submit pull requests and we will consider them for inclusion.
Contributors will need to sign electronically a Contributor License Agreement, available here (based on Harmony). It allows us to incorporate your changes in the commercial version and relicense the code easily.
Otherwise you are free to fork, as long as you follow the GPL v3 License.
Awesome! Gonna download now! ^_^
Xenko, contrary to what they say, is a game engine that competes with Unity and Unreal engine.