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VIDE stands for Vectorized Image Deformation Engine, and is a powerful bone-based 2D image and vector art animation engine. It is written entirely in Haxe/NME, and so is available on many platforms. While released, the engine will remain proprietary until Fancy Fish Games has made their first game using it and fixed all the kinks. You can learn more about the technology behind VIDE on my blog here: David.fancyfishgames.com

If you're interested in VIDE, or want to try it out and help beta test it, feel free to contact me!

You can also see some sample animations in vide here:

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Blog RSS Feed Post news Report abuse Related News: We are Greenlit and Voice Acting is in!

About ADventure Lib with 0 comments by terra0nova on Jul 22nd, 2015

ADventureLib was greenlit, and we've been hard at work adding the last finishing touches (and full voice acting, which really adds a lot to the game). We are set to release on Steam on August 4th, check out the store page here:

While there have been lots of improvements, bug fixes and final edits, the biggest change is the addition of voice acting. Hearing the ridiculous sentences created by mixing all the objects and characters spoken aloud really adds to the hilariousness.

The game is pretty short, but has a lot of replayability and I’ve added the ability to create and share your own objects via Steam Workshop, which should add a lot of personalized and interesting combinations. The game is also highly moddable for anyone who wants to create entire scenes and stories of their own.

Squash Workshop

Look forward to the release, and feel free to be in touch if you have any questions about the game or modding it (I’ll be posting a guide on this later)!

Also, check out our (recently launched) homepage for ADventureLib: Adventurelib.com

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Post comment Comments
Muraqqi Oct 1 2014, 11:55am says:

Hello, i am a newbie in game development and my friend suggest me to start make a 2D game so that's why i found a page about VIDE, and i think this engine is match what i need. After reading the engine description and i have some questions:

1. Do VIDE is like other engine? Like Source engine, where you have to make a level, then compile it before you can play it or it have WYSIWYG kind of editor?

2. Or is it more toward animation only, where you just make animation and export it to another tools to compile it, so it can be playable?

3. Does VIDE have vector editor utility too?

4. How to license VIDE? Is it expensive to license?

Sorry for bothering you with these questions. And i hope you will have time to answering my questions. Thanks before

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Released Sep 2012
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Latest tweets from @davidmaletz

We are Greenlit and Voice Acting is in! news - ADventure Lib Game T.co via @IndieDB

Jul 22 2015, 9:10pm

I've been talking a lot about @ICantESC, but ADventureLib is about release as well! We recently added voice acting: T.co

Jul 21 2015, 2:03pm

Sneak peak of the fifth floor, plus more: In the Depths, there is only Darkness news T.co via @IndieDB

Jul 16 2015, 7:37pm

@Ascii211 @ICantESC @chasebethea I'm looking forward to it as well. But if you want to hear it, you'll have to escape :P.

Jul 2 2015, 12:34am

@Ascii211 @ICantESC Although to be honest, I didn't expect anyone in the beta to make it (and @chasebethea hasn't done the music for it yet)

Jul 1 2015, 7:09pm

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