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Torque 3D is the best full source, low cost solution out there. It is also our flagship engine built on the core strengths of our Front Line Award-winning Torque Game Engine Advanced. Torque 3D has been re-architected for maximum flexibility and performance across a wide-range of hardware. Torque 3D comes equipped with a full suite of tools to allow your team to excel and produce high-quality games and simulations. With deployment paths to PC, Mac, Linux, you have the power to distribute games wherever they are played.

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New update of The Master's Eye

New update of The Master's Eye

The Master's Eye

After a long silence on IndieDB, which saw the official release and a few updates of The Master's Eye. This is what happened in that period.

ManFisher | Alpha 0.1.9

ManFisher | Alpha 0.1.9

The ManFisher

The ManFisher Alpha Update 0.1.9 Experimental build went live with quite some minor tweaks & fixes, and more importantly now with game saving mechanics...

THE TRENCH 1916 - First look gameplay

THE TRENCH 1916 - First look gameplay

THE TRENCH 5 comments

THE TRENCH 1916 - First look gameplay. The first minutes of gameplay.

Development Blog Video Up

Development Blog Video Up

Cogflicts

We have posted our first blog video about what each of our team members are doing in the creation of Cogflicts at this time.

Release Trailer

Release Trailer

Crit & Splash

Rebuild the map, improved graphics, make new trailer.

Demo levels & free art assets!

Demo levels & free art assets!

News 1 comment

I worked in a few old Torque3D demos levels lately, to rescued, clean up, hunt missing scripts, arts, files and fix a bunch of bugs.

Uebergame 1.1.1.0 released

Uebergame 1.1.1.0 released

Uebergame

This version adds 3 complete new levels in the tropical pacific style, with 4 variations each as known from the other levels, like at dawn, by day, by...

Uebergame 1.1.0.0 released

Uebergame 1.1.0.0 released

Uebergame

Version 1.1.0.0 adds a new map set in the pacific and a new game type called MfD (Marked for Death)

Uebergame 1.0.9.0 released

Uebergame 1.0.9.0 released

Uebergame 1 comment

Version 1.0.9.0 adds 4 new maps and a new game type called RtF (Retrieve the Flag)

Test Bots AI

Test Bots AI

Crit & Splash

Add Artificial intelligence for bots. Bots can attack, hold destination, help others lines, hunt in forest, use skills and runes, use teleports for fast...

Early Access Release of The Master's Eye

Early Access Release of The Master's Eye

The Master's Eye

Richards Game Studio proudly announce the Early Access release of The Master's Eye and playable demo v2.0 (v2.1 May 25,2017)

Dev Diary

Dev Diary

Crit & Splash

Changed two skills, weapon and monsters behavior. Modified minimap and some gui.

Twisty is being unleashed on Steam!

Twisty is being unleashed on Steam!

Twisty's Asylum Escapades

Twisty's Asylum Escapades is being released on the Steam platform today.

Crit & Splash on Steam Greenlight

Crit & Splash on Steam Greenlight

Crit & Splash

MOBA shooter with gameplay like DOTA. Only ranged attack (no melee heroes). You can destroy enemy bullets.

Test network game

Test network game

Crit & Splash

Early test. Mo balance. For fun give many energy for fly and sprint.

Test Monster AI

Test Monster AI

Crit & Splash

Test monster AI. If you explosion monsters sphere - spawn random rune. If you kill monster - spawn black rune (random ability) and you get gold and exp...

Springboard and teleport

Springboard and teleport

Crit & Splash

Springboard and teleport. You need energy for use teleport.

Uebergame 1.0.6.0 released

Uebergame 1.0.6.0 released

Uebergame 1 comment

This version adds new realistic paintball levels and contains a few game improvements.

Release of the final version of the playable demo of The Master's Eye

Release of the final version of the playable demo of The Master's Eye

The Master's Eye

Today's release of the final version (v1.0) of the playable demo of The Master's Eye.

Uebergame 1.0.5.0 released

Uebergame 1.0.5.0 released

Uebergame

Uebergame 1.0.5.0 is out. It is the biggest update so far and brings a complete redesign of the whole gameplay, as well as lots of new features.

Uebergame 1.0.4.0 released

Uebergame 1.0.4.0 released

Uebergame

After a bit of delay version 1.0.4.0 is finally out. It brings a new game-mode: Paintball Deathmatch, which is instagib gameplay, since one hit "kills...

AX:EL - Air XenoDawn Has Left Early Access!

AX:EL - Air XenoDawn Has Left Early Access!

AX:EL - Air XenoDawn

AX:EL Air XenoDawn has now left Early Access and there's more!

We are now live!

We are now live!

Life is Feudal 2 comments

The Life is Feudal project started as one man's dream game - after assembling a small team in a tiny office, and a few years in development, we are finally...

Enhanced Gameplay and DirectX 11 Visuals in New Video

Enhanced Gameplay and DirectX 11 Visuals in New Video

Life is Feudal

In anticipation of the release of Life is Feudal: Your Own, We have prepared a new video showcasing the numerous gameplay enhancements, upgraded DirectX...

Uebergame 1.0.3.5 released

Uebergame 1.0.3.5 released

Uebergame 1 comment

Since the initial release turned out to have a bunch of issues here and there I hurried to bring out a hotfix update to fix some of them and also add...

Sean Bean - Animated Trailer

Sean Bean - Animated Trailer

Life is Feudal 3 comments

Sean Bean voices our exciting new animated trailer.

Uebergame now available on Steam

Uebergame now available on Steam

Uebergame

Finally I found some time to get the steam release ready, you can download and play Uebergame now through Steam.

Today's release of v0.2 of the playable demo!

Today's release of v0.2 of the playable demo!

The Master's Eye

Today is the day. The release of v0.2 of the playable demo of The Master's Eye.

MoCap Studio Fun + Other Updates

MoCap Studio Fun + Other Updates

Life is Feudal 3 comments

We’ve taken a big step in making our character animations come alive using motion capture technology!

Improved Graphics and Models

Improved Graphics and Models

Life is Feudal 5 comments

In this week's dev vlog, we've shared a peek at the new graphical overhaul