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After a long silence on IndieDB, which saw the official release and a few updates of The Master's Eye. This is what happened in that period.
The ManFisher Alpha Update 0.1.9 Experimental build went live with quite some minor tweaks & fixes, and more importantly now with game saving mechanics...
THE TRENCH 1916 - First look gameplay. The first minutes of gameplay.
We have posted our first blog video about what each of our team members are doing in the creation of Cogflicts at this time.
I worked in a few old Torque3D demos levels lately, to rescued, clean up, hunt missing scripts, arts, files and fix a bunch of bugs.
This version adds 3 complete new levels in the tropical pacific style, with 4 variations each as known from the other levels, like at dawn, by day, by...
Version 1.1.0.0 adds a new map set in the pacific and a new game type called MfD (Marked for Death)
Version 1.0.9.0 adds 4 new maps and a new game type called RtF (Retrieve the Flag)
Add Artificial intelligence for bots. Bots can attack, hold destination, help others lines, hunt in forest, use skills and runes, use teleports for fast...
Richards Game Studio proudly announce the Early Access release of The Master's Eye and playable demo v2.0 (v2.1 May 25,2017)
Changed two skills, weapon and monsters behavior. Modified minimap and some gui.
Twisty's Asylum Escapades is being released on the Steam platform today.
MOBA shooter with gameplay like DOTA. Only ranged attack (no melee heroes). You can destroy enemy bullets.
Early test. Mo balance. For fun give many energy for fly and sprint.
Test monster AI. If you explosion monsters sphere - spawn random rune. If you kill monster - spawn black rune (random ability) and you get gold and exp...
This version adds new realistic paintball levels and contains a few game improvements.
Today's release of the final version (v1.0) of the playable demo of The Master's Eye.
Uebergame 1.0.5.0 is out. It is the biggest update so far and brings a complete redesign of the whole gameplay, as well as lots of new features.
After a bit of delay version 1.0.4.0 is finally out. It brings a new game-mode: Paintball Deathmatch, which is instagib gameplay, since one hit "kills...
AX:EL Air XenoDawn has now left Early Access and there's more!
The Life is Feudal project started as one man's dream game - after assembling a small team in a tiny office, and a few years in development, we are finally...
In anticipation of the release of Life is Feudal: Your Own, We have prepared a new video showcasing the numerous gameplay enhancements, upgraded DirectX...
Since the initial release turned out to have a bunch of issues here and there I hurried to bring out a hotfix update to fix some of them and also add...
Sean Bean voices our exciting new animated trailer.
Finally I found some time to get the steam release ready, you can download and play Uebergame now through Steam.
Today is the day. The release of v0.2 of the playable demo of The Master's Eye.
We’ve taken a big step in making our character animations come alive using motion capture technology!
In this week's dev vlog, we've shared a peek at the new graphical overhaul
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