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Run3 is a powerful real-time game engine that species on first-person shooter games. It has Ogre 3d game library as base 3d engine. Run3 Game Engine is produced and coded by Sgw32, a leader of SGL team. With Run3 you can create your own FPS-shooter game, with modern GFX, sound support, physycs, maps, visual-map editor. You doesn't need to be a cool programmer to start creating games on it, just open map-editor, save map, write sequence-file, and place it into a folder - enjoy!

Post news Report RSS Run3 Game Engine is now open-source

Run3 is released on MIT license. All source code is on GitHub, and there is a Run3 Wiki with all information.

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Run3 is released as an open-source game engine!

Run3 Release


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Test room Test room


Run3 Release

The license is MIT (minimal restrictions with it).
There is a source-code repository on GitHub:
Repository
The engine will be useless without a documentation. You can read some articles on Wiki:
Wiki

The source code is on C++ written in Visual Studio 2003. Unfortunately, it is a very old compiler. The development of Run3, as the development of a first game on Run3 -The Long Way, lasted for years.
Although, with documentation, building Run3 is not a difficult task.
With a source code, you can make some mods for The Long Way game.
API of Lua scripts will be added soon.

Wiki repository will be extended and updated.
The near future of engine is being decided. It will depend on a solution, what engine I will use for the future of "The Long Way".

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