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PlayCanvas is an online social hub for game development. It seamlessly marries a powerful, multi-user visual editing platform with a rich community site. The whole toolset and the games it generates are built on HTML5 technology and therefore run on any device equipped with a web browser. Since user projects and the resulting games are all stored in the cloud, developers can trivially switch between devices during development and generate truly device independent games. Tools and games are delivered to the browser in a completely frictionless manner, with no installation or browser plugin required. Everything is guaranteed to remain synchronised and up to date. PlayCanvas is designed around the principles of social development. When developers sign up, they become part of a community that makes discoverability simple and allows teams to form organically. For the first time, game developers are able to seamlessly collaborate in real-time rather than work in isolation.

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Connect 4 IO

Connect 4 IO

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Play here now: benbean.openode.io/connect-four/ Users can play in a public or private game, and enjoy 3D photo-realistic graphics as they play the classic...

Monopoly IO

Monopoly IO

Turn Based Strategy

Monopoly IO is the classic board game built for the web. Play with your friends in a private session or try out matchmaking to play with others from around...

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sirfizx
sirfizx - - 1 comments

I love PlayCanvas Engine! Here is a multi-player block builder tech demo I created in my spare time over the past month. Playcanv.as

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RT @yak32: Continuing with my @playcanvas extension—now with a neat hierarchy, cool icons & improved code. 🚀 This got me thi… T.co

Jul 11 2023 by playcanvas

RT @yak32: Continuing with my @playcanvas extension—now with a neat hierarchy, cool icons & improved code. 🚀 This got me thi… T.co

Jul 11 2023 by willeastcott

RT @anarchyarcade: Working on a new set of tech demos in @PlayCanvas engine. This one is pulling from various APIs (OpenSea, Steamwork… T.co

Jul 11 2023 by willeastcott

It's the 20th anniversary of my work on Max Payne 2: The Fall of Max Payne. I worked with Rockstar in Vienna to por… T.co

Jul 11 2023 by willeastcott

RT @yaustar: Making a start on getting @willeastcott's Earthatile in #WebXR 👀 Still got scale and network requests issues to wo… T.co

Jul 10 2023 by willeastcott

RT @WebGL: Join us tomorrow for the next WebGL + WebGPU meetup! This free online event is open to all. Get updates from each o… T.co

Jul 10 2023 by playcanvas

RT @WebGL: Join us tomorrow for the next WebGL + WebGPU meetup! This free online event is open to all. Get updates from each o… T.co

Jul 10 2023 by willeastcott

RT @yaustar: Super happy to see this released on Discord! Really shows the growing market for #HTML5 #gamedev 😄 Great work by t… T.co

Jul 10 2023 by playcanvas

RT @yaustar: Super happy to see this released on Discord! Really shows the growing market for #HTML5 #gamedev 😄 Great work by t… T.co

Jul 10 2023 by willeastcott

RT @yak32: building something exciting (again) for PlayCanvas - first official PlayCanvas extension for Visual Studio Code. It… T.co

Jul 7 2023 by playcanvas