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OEngine is a multiplatform C++ engine with an WYSIWIG editor. It's made to be very flexible, and has been used in many internal prototypes, and is currently used by two games in two companies: - White Night (OSome Studio) - Space Run (Passtech Games)

Add media Report RSS Full featured cutscene editor (view original)
Full featured cutscene editor
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Description

Cutscene editor is made to be simple to use, inspired by Premiere.
User can control everything in cutscenes, cameras, lights, objects parameters and interactions, using a simple interface.