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NeoAxis Engine is a game engine and toolkit designed for the creation of game titles for all genres, as well as 3D Visualization and Virtual Reality projects.

  • The engine is designed for maximum convenience and expandability.
  • Due to its unique entity and logic systems, both construction and integration of game logic is simple and transparent.
  • Versatile and feature-rich toolkit simplifies the writing of game logic and the creation of game content with modules like the expandable Resource and Map Editors.
  • Utilizes the power and convenience of C# and the .Net platform and is compatible with any .Net supported programming language.
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Blog RSS Feed Report abuse Latest News: Tainted Fate development update

About Tainted Fate with 3 comments by MisfitVillage on May 2nd, 2013

Tainted Fate is coming along as planned and the further I'm getting in development, the better the game seems, which in turn gives me more motivation to continue working on it.
The story got a major rewrite, but all the main elements are still the same. I'm still in the dark about some of the game's endings. I have about three of them planned out, but the rest still haven't materialized in my head completely.

You're asking yourself why there was no new pre-alpha demo for Tainted Fate in the last three months? Well, you came to the right place for the answer!
In the past three months I was working on new dynamic objects:

A bunch of new dynamic objects

These all have dynamic physics so you can carry and throw\move them around.

I was also working on levels that will not be featured in the demo, so there was really no point in releasing a new demo.
Here are the levels I was working on:

"Twisted Dimension":

 Twisted Dimension Almost Done

and "Dream":

-

I got on TV talking about how I make games and stuff, so if anyone's interested in watching, here:

It's in Croatian, but I put in English subtitles.
They also did a 20 minute interview, but that takes a lot of time to subtitle, so I'll put that on youtube another time.

My girlfriend got a laptop with an nvidia 660m gpu and intel i7 processor so now I have a machine for testing the graphics on ultra settings and that's really nice. It's also useful for playing games :D

That's all for now. Stay tuned.

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Post comment Comments  (0 - 10 of 15)
d10sfan
d10sfan Jan 8 2013, 12:23pm says:

why is linux listed here? not native unless something changed

+2 votes     reply to comment
silverfang22
silverfang22 Jan 18 2013, 1:18pm replied:

Linux support is "In Development" according to their website

0 votes     reply to comment
emamdxl
emamdxl Jun 21 2012, 12:02am says:

Any plans to support Linux natively other than using Wine
Cheers

+3 votes     reply to comment
Ultimoben
Ultimoben May 4 2012, 12:59pm says:

One of the 3D engines for everyone

+2 votes     reply to comment
GuNsHiP_MK_II
GuNsHiP_MK_II Dec 3 2010, 6:15am says:

i tested ALOT of engines. This engine is more easy to understand and fast to learn.

А вообще приятно, что разработчики Русские :)

+4 votes     reply to comment
Dr.Horrible
Dr.Horrible Sep 21 2010, 3:01pm says:

Is the only way to make maps is by using models and heightmaps?Whatever happened to brushes like in Source?I won't give this engine a 10 unless I see something like that.

0 votes     reply to comment
UnknownToaster
UnknownToaster Oct 14 2010, 1:25am replied:

...Lol

+3 votes     reply to comment
Magrathean
Magrathean Sep 21 2010, 2:09am says:

Love this engine, been with it since .5x and cannot wait till 1.0 :)

+2 votes     reply to comment
bioswat
bioswat Aug 3 2010, 10:13am says:

UDK,UNITY and NEOAXIS ARE THE BEST ENGINES!!!(And cryengine 3 will be too:D)

+1 vote     reply to comment
muzzwood
muzzwood Oct 26 2011, 1:25am replied:

I reckon Unigine takes the cake actually... ;)

0 votes     reply to comment
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Release Date
Released Oct 30, 2006
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