LÖVE is a game framework which allows you to make your own 2D games with Lua. Your game can easily be played by anyone with LÖVE installed on their Windows, Mac or Linux computer.
It has support for many image and audio formats, physics, networking, particle effects, and also has some user-made libraries (downloaded separately) to make developing games even easier.

Useful links:
Forum
Wiki (also hosts documentation)
Bug tracker
IRC Channel (#love@freenode.net)

Image RSS Feed Latest Screens
Lövely Mario Bros - Tech Demo 02 LÖVE Particle System LÖVE Error Handling
Blog RSS Feed Report abuse Latest News: Progress is snail-like!

About Audio Tree with 1 comment by StoneCrowUK on May 18th, 2012


Due to inconsistencies in how html posts work accross the 2 sites the image on the background is only correctly placed on the Indie.db post. Go there if it bothers you.

Good news everybody!


The next stage of developing Audio Tree is finally complete, yes! That means V.0.3.
This is the version including the first fully featured synthesizer, with oscillators and octaves and first effects polished and nearly ready.
Soon I'll be mainly developing the saving systems and the challenge mode after I have the full sandbox interface done; I'm hoping to have some videos and audio samples to accompany all future news posts too so look forward to that!
Much like a snail progress is slow but rest assured alot of work is going on under the games "shell".

Nice Tree
Interesting tree design.

Now into the gritty details of whats new and whats in so far:

Optional launcher with resolution settings and colour selection,
Colour selection effects the colour scheme of the entire program,
Sliding pretty menus with tooltips and help on what things mean and what they do,
Sandbox mode almost fully featured with inbuilt synthesizer and audio file support,
Canvas off setting for people with non compatible graphics cards. (it will be a bit slower but allow greater compatibility for non-canvas users)
Pretty Mode if youve got more power to spend, changes the appearance of the larger parts of the trees and adds more intuitive but slower parts to the synthesizer control.

Whats next you ask? Take a look at this rundown:

The first save file format, save the trees and all that,
The first version of the challenge mode,
More effects for the synthesizer,
Editable leaf shapes and branch thickness multiplier (for pretty mode), really make the trees your own!

Atree 0.2
It's come a long way since this version 0.2.

You may have noticed I'm mentioning a pretty mode quite alot, well this is going to be in the options menu with different options once its on, some things will only be added here after release.
But it'll be more taxing on your system, think particle effects, pixel effects, prettier tree geometry. This'll be the mode for people not running the game on a laptop basically.

stupid pic
Developing a game is a little like writing a book.

Please post any questions or comments you may have regarding this game, using the LÖVE engine or anything at all, I will reply as soon as I spot them.

Untill the next news update, have a great day!

anim of tree
Click to see the image thats the background of this post.

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Comments  (0 - 10 of 15)
Ace1214
Ace1214 Mar 15 2012, 8:01pm says:

this engine would be extremely cool if it had a built-in IDE that you could run the scripts through instantly, but i do see the challenges that that would make for the developers of love

+1 vote     reply to comment
kdmfklsdmfkl
kdmfklsdmfkl May 21 2011, 5:01pm says:

That kind of sucks, that you have to have Love on your computer in order to play the games... i mean you should make it so the games can be run without having to have Love on your computer...

+1 vote     reply to comment
assassini
assassini Jun 2 2011, 3:17am replied:

That's been possible since the dawn of time. It's up to the creator of the game if he wants to do that though.

Love2d.org

+4 votes     reply to comment
pöx
pöx Dec 28 2010, 7:37am says:

we have a group :D
Moddb.com

+1 vote     reply to comment
ianna_keeper
ianna_keeper Dec 6 2010, 3:52am says:

gonna give it a try soon.

+1 vote     reply to comment
Jelemonde
Jelemonde Nov 16 2010, 12:56pm says:

Tracking, can't stop doing stuff with this engine! It's awesome!

+1 vote     reply to comment
Landon1121
Landon1121 Jul 12 2010, 5:15am says:

Lol.

+1 vote     reply to comment
jpower96
jpower96 Mar 24 2010, 12:12pm says:

Can some body help me I cant get it started it just is that tank

+1 vote     reply to comment
moci
moci Apr 8 2010, 7:50pm replied:

You have to drag the .love files in the love executable.

.love files describe the "game"
love.exe is the actual engine.

You load your game by opening it with the love.exe.

+1 vote     reply to comment
fraser3000
fraser3000 Mar 3 2010, 9:18pm says:

Trust me its great its just quite hard to learn.

+1 vote     reply to comment
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