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The Irrlicht Engine is an open source high performance realtime 3D engine written and usable in C++ and also available for .NET languages. It is completely cross-platform, using D3D, OpenGL and its own software renderer, and has all of the state-of-the-art features which can be found in commercial 3d engines.

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Worlds is finally available!

Worlds is finally available!

Worlds 1 comment

After 7 long years of development, Worlds is finally out!

A new demo available for Worlds!

A new demo available for Worlds!

Worlds 3 comments

A new demo for Worlds just got released! Also contains a gameplay video showcasing the stealth and combat mechanics of the game.

Monthly Update 6/2015

Monthly Update 6/2015

Gekkeiju Online: The Beginning 4 comments

The Public Alpha Test sign up has opened. Also lots of new features were added to the game.

New Test Release and Video Blog

New Test Release and Video Blog

Worlds Collide

I've uploaded demo version v0.091 with fixes and some more useful AI for anyone interested. Also attached is a video blog showing current status of the...

Monthly Update 3/2015

Monthly Update 3/2015

Gekkeiju Online: The Beginning 4 comments

Lots of new features were added during the past 2 months including trading and clerics.

New Preview Release 0.089 Avaliable

New Preview Release 0.089 Avaliable

Worlds Collide 1 comment

I've uploaded another preview release for anyone who is willing to try it out. Added piles of stuff since my first demo including: Ship Design, Sounds...

Monthly Update 1/2015

Monthly Update 1/2015

Gekkeiju Online: The Beginning 4 comments

It's time for the first update of the year! The past month was really busy with the public alpha test weekend.

Monthly Update 12/2014

Monthly Update 12/2014

Gekkeiju Online: The Beginning

Happy Holidays Xalenians! It's time for December's monthly update with the Alpha Test announcement.

Monthly Update 11/2014

Monthly Update 11/2014

Gekkeiju Online: The Beginning

The month went really fast while getting some missing features ready for the upcoming public alpha test weekend.

November update

November update

Worlds Collide 1 comment

It's time for another update this one I will detail some background data structure changes I've been working on and why it needed to change. Also I've...

Monthly Update 10/2014

Monthly Update 10/2014

Gekkeiju Online: The Beginning

This month's big update was the transportation system which will eventually allow player ships and naval combat.

Monthly Update 9/2014

Monthly Update 9/2014

Gekkeiju Online: The Beginning

A month has passed again very quickly. This time the updates have been small but many.

Monthly Update 8/2014

Monthly Update 8/2014

Gekkeiju Online: The Beginning 5 comments

August is almost over so it's time for a monthly update. This time the top priority was addition of new content.

Monthly Update 7/2014

Monthly Update 7/2014

Gekkeiju Online: The Beginning 3 comments

Lots of things have been going on for Gekkeiju this past month - most importantly the Public Alpha Weekend couple of weeks ago. Also lots of updates to...

Current Progress

Current Progress

Worlds Collide 1 comment

Hi all, I had been holding off from a blog hoping to have a new demo release to go with it but time seems to be dragging on and I keep working on other...

Monthly Update 6/2014

Monthly Update 6/2014

Gekkeiju Online: The Beginning

Greetings sunshines! The Public Alpha Test date has been decided!

Monthly Update 5/2014

Monthly Update 5/2014

Gekkeiju Online: The Beginning

Greetings dear sweetypies! Gekkeiju's skill system was changed to use Limited Skill Sets this month!

Monthly Update 4/2014

Monthly Update 4/2014

Gekkeiju Online: The Beginning

Greetings everyone! Hopefully the spring has been warm for you all. This month Gekkeiju Online got Player Housing!

Monthly Update 3/2014

Monthly Update 3/2014

Gekkeiju Online: The Beginning

Greetings! Quite a lot has happened after the previous update - most importantly graphical updates!

TheTankers: Now Available On Desura !

TheTankers: Now Available On Desura !

TheTankers

We've got two big newses to share with you! 1. The first one is: recently we've added Map Editor to TheTankers which allows you to freely create maps...

Monthly Update 2/2014

Monthly Update 2/2014

Gekkeiju Online: The Beginning 1 comment

Greetings dear readers! This is our first development update of the year so hopefully the year has started well for all of you!

We wish You a Merry XMAS!

We wish You a Merry XMAS!

TheTankers 2 comments

Prices are falling down! Show of promised video and another GIFT ;) Merry Christmas from whole OurGames team!

SuperTuxKart 0.8.1 released

SuperTuxKart 0.8.1 released

SuperTuxKart

We are proud to announce the release of SuperTuxKart version 0.8.1.

Gekkeiju Online Monthly Update 12/2013

Gekkeiju Online Monthly Update 12/2013

Gekkeiju Online: The Beginning

Greetings to you all from the Frozen Home of Santa! The past couple of months have been really busy time for me with all the Christmas preparations. However...

Damage Testing

Damage Testing

Worlds Collide 1 comment

Detailing the current work on ship and Module damage and a quick video showing the details.

TheTankers is Available Now on Windows!

TheTankers is Available Now on Windows!

TheTankers 2 comments

Hello everyone! We sincerely invite You to try out TheTankers! Visit thetankersgame website and hit "try it now!" to download the game.

TheTankers is on the way :)

TheTankers is on the way :)

TheTankers 1 comment

We are preparing to publish TheTankers! Check out our trailer now!

Gekkeiju Online Monthly Update 9/2013

Gekkeiju Online Monthly Update 9/2013

Gekkeiju Online: The Beginning

Autumn greetings to you all from the frozen north! It's time for another monthly update of Gekkeiju Online. During the past month the focus of the development...

Launch V.1.2

Launch V.1.2

Morbid Land 1 comment

Check out the new version of Morbid Land. V.1.2 ! Face Valkyrie !

Gekkeiju Online Monthly Update 8/2013

Gekkeiju Online Monthly Update 8/2013

Gekkeiju Online: The Beginning

Greetings again awesome readers! It's time to post another update about the project. These past 2 months have been really busy in the real life sector...