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The Imperial Gamel Engine is a game engine developed by "wow-bomb game studios" for creating 3D games of all genres. IE architecture also supports creating of 2D games. Targeting goals of IE was creating games with high-end cinematics, game scenes with mass of different gamelogic processes and large game servers, containing entire star systems with procedural planets (with cities and megalopolises) and star bodies.

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"Imperial Game Engine SDK" 15 JANUARY 2017 update.


XPN 104

- fixed destroy all IMOdel physix

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- added optimization statistics for main loop.

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- added variable "Actors_Parent_IScene.ifn"

- fixed selecting terrainactor in editor.
- fixed copying resources instances.
- fixed hiding submodels.
- fixed selecting imodels on iscenes.

[youtube]kSjUEvCwW08[/youtube]
[youtube]wKhaduFmn3I[/youtube]

- added new game system Dialogue_MapNavigation_Table.ifn
(this for dialogs or map quests navigator two click functional)

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- added smooth text showing/hiding in "Set_Text(GUIElement).ifn"

[youtube]CopuK5cv4hM[/youtube]

Kohedlostudio.forum2x2.ru

"Imperial Game Engine SOURCE" 1 january 2017 update (released)

"Imperial Game Engine SOURCE" 1 january 2017 update (released)

News

"Imperial Game Engine SOURCE" 1 january 2017 update (released)

"Imperial Game Engine SDK" 15 november 2016 update

"Imperial Game Engine SDK" 15 november 2016 update

News

"Imperial Game Engine SDK" 15 november 2016 update. XPN 72 - [2.5] added "C++FPSCollisions.ifn" flow-node. - [2.5] added debug geometry for raycasting...

"wow-bomb games studios" loking to propose his game engine licenses

"wow-bomb games studios" loking to propose his game engine licenses

News

"wow-bomb games studios" loking to propose his game engine licenses for gamedevelopers that ready add to his game conver transporter new middle quality...

"Imperial 2.5" 1 november 2016 update.

"Imperial 2.5" 1 november 2016 update.

News

1 november 2016 update. XPN 66 - fix: mousepicking 3d objects in game. - added BILBOARD_MASK flag for raycasting. - fixed actor ehitor mouseclick selection...

Comments  (0 - 10 of 17)
kohedlo Creator
kohedlo

wellcome to comment on trello

Trello.com

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kohedlo Creator
kohedlo

Now we add support c++ code for IE game projects. This give all power and in 10 times faster then flow-schemmes script.

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kohedlo Creator
kohedlo

WANTED forum moderators for salary

Today we welcome PEOPLE for moderator vacantions for our forum.

Every period ow workjings we ready recompense by One license of IE 75$ or 400$. Count terms and licanses unlimited. You can be make his own games.

Wellcome

also possible, if you wish and need- make exchanging of IE licanses without money services.

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kohedlo Creator
kohedlo

Created ie en forum at: Wowbgs.forum2x2.eu

welcome!

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kohedlo Creator
kohedlo

was finded bug for unable run IE only then WinXP.In process fixing for WIN 7, 8, 10.

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kohedlo Creator
kohedlo

Fixed. Possible run throught DX11 renderer.

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Guest
Guest

Does it require coding knolege

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kohedlo Creator
kohedlo

currently need basic simple experience for constructing flowographics flow-scripts. Like bool, if, get set/.

But flow games compile momentally, without standard c++ programming. Also available full c++ source code, for changing or modyfying of engine under license.

In v.3 engine we add c++ code for creating of projects.

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Guest
Guest

How can I get it?

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kohedlo Creator
kohedlo

downloads available on our off forum (news cathegory): Kohedlostudio.forum2x2.ru

In first days of every month we release monthly update.

Last stable (old graphic) release is july 2015 commit:

at: Kohedlostudio.forum2x2.ru

currently available december 2015 commit and from 31 december possibly download january 2016 commit wit all new features and fixes.

Please note, that download link seen for registred and logged members of forum.

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