The Imperial Gamel Engine is a game engine developed by "wow-bomb game studios" for creating 3D games of all genres. IE architecture also supports creating of 2D games. Targeting goals of IE was creating games with high-end cinematics, game scenes with mass of different gamelogic processes and large game servers, containing entire star systems with procedural planets (with cities and megalopolises) and star bodies.

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"Imperial Game Engine SDK" 25 february 2017 update.


XPN 130

[youtube]JsGiQ_CPaaM[/youtube]

- [FAILED]preformed implementation of ILink actor.
- optimised cycles. (benchmark from 20 to 114 fps).
XPN 132

- added flow-node GetPlayerID.ifn

XPN 134

- preformed object orienation for imperial-script global variables.
- released Multiplayer Rooms.

[youtube]GJd4OMlyKSc[/youtube]

XPN 135

- added "InNetworking.ifn::OnReciveChatRoomMessage", "VariableTransfer.ifn"

XPN 136

- added USE cfg preference in RunServer.ifn.


Kohedlostudio.forum2x2.ru

 "Imperial Game Engine SDK" 20 february 2017 update

"Imperial Game Engine SDK" 20 february 2017 update

News

"Imperial Game Engine SDK" 20 february 2017 update. XPN 121 XPN 124 - fixed saving names of variables in "ProfileSerializer.ifn" - fixed settings of variables...

"Imperial Game Engine SDK" 15 february 2017 update (released)

"Imperial Game Engine SDK" 15 february 2017 update (released)

News

"Imperial Game Engine SDK" 15 february 2017 update. - added imperial-script nodes MakeScreenshot.ifn, ShotSpawner.ifn [youtube]MOjbLJokwXQ[/youtube]

"Imperial Game Engine SDK" 1 february 2017 update

"Imperial Game Engine SDK" 1 february 2017 update

News

XPN 108 - fixed deleting terrains and injected iscenes when closing maps. - [MAJOR] fixed flow lawmaker mixed saving when opened in ed many maps.

"Imperial Game Engine SDK" 15 january 2017 update

"Imperial Game Engine SDK" 15 january 2017 update

News

- added variable "Actors_Parent_IScene.ifn" - fixed selecting terrainactor in editor. - fixed copying resources instances. - fixed hiding submodels. ...

Comments  (0 - 10 of 19)
Guest
Guest

marmoud, c'est toi ?

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kohedlo Creator
kohedlo

no. I am- kohedlo. Igor Goloperov from Ukraine.

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kohedlo Creator
kohedlo

wellcome to comment on trello

Trello.com

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kohedlo Creator
kohedlo

Now we add support c++ code for IE game projects. This give all power and in 10 times faster then flow-schemmes script.

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kohedlo Creator
kohedlo

WANTED forum moderators for salary

Today we welcome PEOPLE for moderator vacantions for our forum.

Every period ow workjings we ready recompense by One license of IE 75$ or 400$. Count terms and licanses unlimited. You can be make his own games.

Wellcome

also possible, if you wish and need- make exchanging of IE licanses without money services.

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kohedlo Creator
kohedlo

Created ie en forum at: Wowbgs.forum2x2.eu

welcome!

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kohedlo Creator
kohedlo

was finded bug for unable run IE only then WinXP.In process fixing for WIN 7, 8, 10.

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kohedlo Creator
kohedlo

Fixed. Possible run throught DX11 renderer.

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Guest
Guest

Does it require coding knolege

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kohedlo Creator
kohedlo

currently need basic simple experience for constructing flowographics flow-scripts. Like bool, if, get set/.

But flow games compile momentally, without standard c++ programming. Also available full c++ source code, for changing or modyfying of engine under license.

In v.3 engine we add c++ code for creating of projects.

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