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Tech 5 is a next-generation engine from id Software. Used on their most recent title 'Rage' it has also been announced that it will be the technology behind the upcoming 'Doom 4'.

Upon announcing id Tech 5 one of the first features presented to the public was the inclusion of Virtual Texturing supporting textures with resolutions up to 128,000 x 128,000. This technique allows the engine to automatically stream textures into memory as needed, meaning that the developer need not concern themselves with memory restraints or texture limits. A stand-out feature of id Tech 5 to developers is it's resources for cross-platform development allowing both consoles and the PC audiences to take advantage of it.

Some other features of the id Tech 5 processing structure include:

  • Collision Detection
  • Animation Blend
  • Obstacle Avoidance
  • Transparency Processing
  • Cloth Simulation
  • Water Surface Simulation
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Photo to Seamless texture

Textures Tutorial 13 comments

The tutorial goes through the process of making a seamless texture out of a photo found on the all beloved cgtextures.com. Also meaning making it tilable and removing noticeable repetitive marks.


You need to atleast have a basic understanding of photoshop and it helps to know the hotkeys, even if I mention all I use. But this tutorial should fit perfectly for beginners I believe.

Post comment Comments  (0 - 10 of 29)
kaadmy
kaadmy - - 27 comments

Since DOOM 4 has been released a couple days ago, is idTech5 going to follow the tradition of releasing the previous idTech engine's source to the community as GPL?

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NahuelScorza
NahuelScorza - - 35 comments

lol
Bethesda will not do it.

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szemi
szemi - - 131 comments

Next good generation game engine. :)

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Guest
Guest - - 688,627 comments

You should Put "The Evil Within" in the 'Games' section.

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joqqy
joqqy - - 9 comments

Not sure if a banner image of Frostbite 2 is a bit off in the ID Tech 5 section :)

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cW#Ravenblood - - 6,703 comments

Yeah, asked that myself, too haha :P

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Dafama2k7
Dafama2k7 - - 156 comments

The Idtech5 engine should be named StaticEngine, because all, from shadows to objects is static and fixed with glue in the 3d world, its a big disappointment and a step back from the awesome IdTech4 and IdTech3, but i hope they get again the in the correct way on Doom 4, i just want like Doom 3 but better and more wide spaces but dark and scary, very scary !!! :D

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xalener
xalener - - 1,605 comments

You're just as dumb here as you are in doom3world.

Everything was static in Rage, yes. Idtech 5 is a tool. Nothing you build with it has to be exactly like Rage.

Just like Crysis 2 doesn't look as nice as crysis 1, but cryengine 3 ***** all over cryengine 2 in every conceivable way.

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TheMrBenpulido
TheMrBenpulido - - 135 comments

i want quake 5 :)

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Guest
Guest - - 688,627 comments

do you mean quake 6 or 5?...

quake 2 attack strogg planet (marine Bitterman)
quake 4 attack-2 after dead Makron.(stroggification. Matthew Kane)
quake 6(5?) ????????? ????? ?????

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Degman(D-Man)
Degman(D-Man) - - 480 comments

Me too ..

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