• Register

The I-Novae Engine is currently under development by I-Novae Studios. We've been developing a game engine that can create massive playable areas, real world scale planets, starsystems and galaxies. Providing developers with the tools to create rich and diverse universes. The Engine and tools are being built alongside the development of "Infinity: Battlescape," our first title to fully utilize the I-Novae Engine.

RSS Related Articles  (0 - 30 of 98)
Community Update #142

Community Update #142

Infinity: Battlescape 1 comment

Summary of the Project history, where we've been, how we got here, and where we're headed.

Steam Early Access - Sept 27th 2019 !!!

Steam Early Access - Sept 27th 2019 !!!

Infinity: Battlescape 1 comment

We are happy to announce that Infinity: Battlescape will be released to Steam Early Access on Friday, September 27th, at 04:00 am UTC. Now is the time...

Backer Access Weekend!  Major 0.5 Milestone!

Backer Access Weekend! Major 0.5 Milestone!

Infinity: Battlescape

One of the most exciting and visually awesome updates we've had yet ;)

Update 140: Visual Polish & Asteroid Backer Weekend!

Update 140: Visual Polish & Asteroid Backer Weekend!

Infinity: Battlescape

We're nearing our first Asteroid backer weekend! That means everyone who backed the game at the Asteroid reward Tier will be granted access from July...

"Mini" Update Summary #138 #139

"Mini" Update Summary #138 #139

Infinity: Battlescape

A short summary of the past 2 Development updates. Our next few updates will get dedicated posts, due to the volume of content, and announcements they...

February 2019 - April  : Update Summary - We're on Steam!

February 2019 - April : Update Summary - We're on Steam!

Infinity: Battlescape 1 comment

We've learned a lot during our beta, and continue to advance towards our Steam Early Access launch. We now have a steam page! Head on over and wishlist...

BETA LAUNCH : Beta Tier Backers now have Access

BETA LAUNCH : Beta Tier Backers now have Access

Infinity: Battlescape 2 comments

We've officially entered BETA. While most of the features have been integrated, there are still a few key pieces left to fully implement. We'll continue...

December 2018 - February 2019 : Update Summary

December 2018 - February 2019 : Update Summary

Infinity: Battlescape

We had a short break over the holiday season, but continued working into the new year. Here are the 4 updates we made during that time.

Update #129: BETA WEEKEND!

Update #129: BETA WEEKEND!

Infinity: Battlescape 1 comment

Beta backers will have access to our second limited beta-weekend at 19:00 UTC on the 7th of December, until the 10th of December. See the full article...

Update #128: The Big HUD Discussion

Update #128: The Big HUD Discussion

Infinity: Battlescape

The Big HUD Discussion seeks to engage with and involve our community in the design of our in-game; Heads Up Displays, radar systems, on screen info and...

Update #127 : Steadily moving forward

Update #127 : Steadily moving forward

Infinity: Battlescape 4 comments

How our Beta Weekend went, and our immediate plans for the future.

September - October : Update Summary

September - October : Update Summary

Infinity: Battlescape

The push towards beta has been underway. We held our first Beta weekend for our Backers, have decided to adjust our update schedule, and have more content...

July-August Update Summary

July-August Update Summary

Infinity: Battlescape

We had a bit of a slow summer overall, but continued to post regular development updates. Here's a summary of our posts for July and August. See our forums...

June - July Update Summary

June - July Update Summary

Infinity: Battlescape

Here's another summary of our last month of weekly updates! Links to full articles provided. To keep up to date, follow us on Twitter, Facebook, or check...

Infinity: Battlescape Enters Closed Alpha Phase

Infinity: Battlescape Enters Closed Alpha Phase

Infinity: Battlescape

Infinity:Battlecape entered it's alpha phase of development this past weekend. Launching on Friday June 15th, the latest Alpha build of the game was made...

April-May Update Summary

April-May Update Summary

Infinity: Battlescape

Once again the last few weekly updates have been relatively small, and content sparse. So rather than spamming a series of small articles, here's a summary...

March-April Update Summary

March-April Update Summary

Infinity: Battlescape 1 comment

The last few weekly updates have been relatively small, and content sparse. So rather than spamming a series of small articles, here's a summary format...

Weekly Update #102: We've got a game here

Weekly Update #102: We've got a game here

Infinity: Battlescape

We talk about the last Alpha access weekend, and look back on the project's development up to this point.

Weekly Update #101: March Alpha-Weekend!

Weekly Update #101: March Alpha-Weekend!

Infinity: Battlescape

This weekend we're giving pre-Alpha access to all of our Alpha level backers. I'ts still a pre-alpha build, so gameplay is limited, but we've come a long...

Weekly Update #100: AlphaWeekend Info

Weekly Update #100: AlphaWeekend Info

Infinity: Battlescape

New pre-Alpha patches, an upcoming Alpha Weekend (for alpha backersand above) programming updates, gameplay features updated, and more.

Players Choice Best Upcoming Indie 2017

Players Choice Best Upcoming Indie 2017

Feature 8 comments

Following on from 20 days of votes, it’s time to present the Best Upcoming Indie Games of 2017, as decided by you!

Weekly Update #92 - Final update for 2017

Weekly Update #92 - Final update for 2017

Infinity: Battlescape 2 comments

Wrapping up 2017 with a short but sweet progress report. We're looking forward to a great 2018 for I-Novae Studios and Infinity:Battlescape.

Weekly Update #90

Weekly Update #90

Infinity: Battlescape 1 comment

Less of an update, and more of a community conversation surrounding weapon systems within Infinity:Battlescape. See our forums for the full community...

Weekly Update #89

Weekly Update #89

Infinity: Battlescape

Weapons development has begun, including weapon types, fx, and balancing. We also review some of the bugs that were found and fixed during the Alpha Weekend...

Weekly Update #88: Alpha Weekend: Data!

Weekly Update #88: Alpha Weekend: Data!

Infinity: Battlescape 3 comments

DATA! A weekend of access for our Alpha backers has proven incredibly valuable. Bugs fixed, user insights and input received, and we're already applying...

Weekly Update #87: Alpha Weekend!

Weekly Update #87: Alpha Weekend!

Infinity: Battlescape

Tomorrow we'll be hosting a Pre-Alpha weekend for all our Alpha backers and above. A lot of new content has been added in the past few weeks, however...

Weekly Update #86: Alpha+ Weekend

Weekly Update #86: Alpha+ Weekend

Infinity: Battlescape

New alpha+ play-test week-end! Hey everybody. As we’ve done last January, we’re going to organize a new alpha play-test week-end next week. Anybody...

Weekly Update #85: A Big One :D

Weekly Update #85: A Big One :D

Infinity: Battlescape 5 comments

Massive update this week! We've reached a significant milestone, and have tasted what hundreds of players involved in a space battle can look like. Major...

Weekly Update #83 & #84

Weekly Update #83 & #84

Infinity: Battlescape 1 comment

The new patch we've been talking about just got a release date, major blockers are being eliminated, and we're getting ready for future releases.

Weekly Update #81

Weekly Update #81

Infinity: Battlescape

Hundreds of ships in game, flying about, all firing their weapons at the same time... what a test!