Game Maker is a proprietary software application written by Mark Overmars in the Delphi programming language. It is currently at version 8.
Callouts were introduced some time ago in the Game Builder tab v3, now you get a video guide on how to add them to your game! These simple and elegant...
Video about the current state of the Game. Including a first Version of the Menu and Gameplay.
Make your own levels with ease using Mars Lander Builder! This special software created by Bluish-Green Productions is available now for FREE download!
I'm sorry for the lack of news! I've honestly just been too busy to write a substantial update.
Significant changes in some gameplay mechanics and a lot of general house cleaning.
Cinders scene-by-scene screenplay is complete! Writers are also not far behind, working on the final parts, which means I can focus on putting all the...
Get a look at the BGP Reader, a special program made just for reading BGP Tutorials. Mars Lander Level Pack #15 (AltPath II) is also now available.
There's an update on the way, and I'm taking lots of user feedback. Also, the price was reduced by 50% forever!
Advances with DeathMatch AI, Sentry Turrets and Mines, New enemies and more!
Progress on Fulmination is progressing well, because of this I would like to talk a little about the recent work on the project and give a little insight...
Holgersson Entertainment proudly presents its first commercial game Terraform! It's now available to purchase on Desura for 4.99€.
Get a first look at the BGP Reader, a special program made just for reading BGP Tutorials. Mars Lander Level Pack #14 is also now available.
Another update for Godric! Space Adventurer! Details about the upcoming podcast featuring an interview about the game, in addition to some details regarding...
New menu designs with a focus on getting players into the game, quicker! No longer a need to sign up for Reflect while you play the demo (single player)!
Our official trailer is up, along with some information on our Kickstarter campaign!
Today I’d like to talk a little bit about the art design of Fulmination as well as some features, release date and a little on the music.
The newest weekly level pack (Inertia II) is now available.
The first of the weekly project logs. Welcome to the first project log from Nutshell Games. These weekly posts will be an overview of the project, progress...
Today we are going to give you some tips whose relevance we learnt by sistematicly ignorig them till we collapsed. Even if you create (or play with) dragons...
The newest weekly level pack (Asteroid Belt II) is now available. For the first time ever, levels now link up when placed side-by-side, check out the...
‘Fulmination‘ is my second commercial game that will be coming to PC this year. Although still in its early stages of development, the game has shown...
Decided to show you guys some images of the games weapons, items. etc... This item set is from the time before I started making this game and I was just...
Since the last dev log, i've really made some progress with the chunk system and development is really going very well...
This weeks development diary shows the new hud and shop screen as well as detailing the other work we've been doing over the past week.
Check out the Crystal Collector II Ultra Pack and find out why I made 5x as many levels as usual.
Lots and lots of happenings around us: April's Fools, Viral's new look, an interview, and lots more!
We are back to give you the results of our first collective decision, as well as keeping you informed about the near future for Pixelry, and, of course...
In the next few hours, Eight Days in Convoke v3.11 should be live and available for download. Below is a list of changes and new features in this version...
Wanderlust: Rebirth will be featured in the Indiefort bundle on Thursday, April 5th, 2012! 6 Games for $6!
This week I've been working on everything and development is moving pretty fast, albeit a small fraction of what I hope will be in the Alpha...