The Europa Engine is a grand strategy game engine, developed by Paradox Interactive. It is a versatile 2D engine that can handle a lot of simulate hundreds changes every second, allowing it to simulate historical scenarios. Games like Europa Universalis, Hearts of Iron and Victoria have been made with this engine. Paradox Interactive has made this engine free to aspiring developers. Through this arrangement, games like For the Glory, Arsenal of Democracy and Iron Cross have been made.
Europe is in turmoil, and the lands are fragmented. Can you become a Crusader King?
crusader kings complete
The annual Paradox Catalogue sale has rolled around once more for 2011!
paradox catalogue on sale now!
By fans, for the fans, Developed by a team of experienced modders from the Paradox Interactive forums, Darkest Hour is a stand-alone Hearts of Iron game...
darkest hour on desura!
A WWII game of true Grand Strategic scope focusing on the epic struggle between the great alliances.
hearts of iron out on desura!
Darkest Hour is now available through major online game stores.
darkest hour: a hearts of iron game released
This dev diary shows off Darkest Hour's all new map.
darkest hour - dev diary #23 - new map 2.0 and improved logs
Darkest Hour now has a release date and a trailer.
release date set for darkest hour: a hearts of iron game + trailer released!
The dev diary deals with some of the improvements Darkest Hour has made to the interface.
darkest hour - dev diary #10 - improved interface part 2
The Darkest Hour team answers some questions asked by the fans on the Paradox Interactive forums.
darkest hour - dev diary #9 - questions & answers session
This dev diary deals with Darkest HourĀ“s improved interface.
darkest hour - dev diary #8 - improved interface part 1
This dev diary talks about missions, the interface and leader traits.
darkest hour - dev diary #7 - missions, interface and leader traits
Darkest Hour has a new decision system that makes events in game happen far more dynamic. This dev diary is all about that.
darkest hour - dev diary #6 - it's your decision
A dev diary on Darkest Hour's mod support (mod launcher, etc.)
darkest hour - dev diary #4 - implementing modifications
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