The Cyclone Game Engine is a cross-platform 2D/3D game engine built upon MonoGame and the XNA Framework to help make it easier and save time creating games. The engine is still in its infancy stages of development. It is primarily built to serve the needs of Steel Cyclone Studios' game projects. More updates are coming so stay tuned!!!
After capturing the footage of the blood splatter effect in the image above, I have decided that this specific blood splatter effect will primarily be used for head shots. I have a new blood splatter effect working.