The engine used to build this game was a once-off creation, designed explicitly to run this particular title. This is not a _real_ game engine, this is a generic category.
The idea of this post is to guarantee that your points come, because you will be needing them for the rest of your life if you wish to continue following...
Meaning: jinni = daemôn = daimon = daemon = genie = génio = djinni = génie The term “daemon” is translated from latin as personal genie, used by Socrates...
Axil is a fun game to play. This is the document that gives you the information about the cheats in this game.
Many abilities can be useful for a game designer, some of them we can’t even imagine. I can give as an example the study about typography that Jobs has...
This is a list of 6 mental motivators for human brains, created with the objective of pleasuring and motivating people to take action and to work on life-related...
Compile and deploy official sample applications from the Android NDK with Ant build tool and native code compiler ndk-build
The top ten grossing applications list is consistently flooded with games, as users look for entertainment on their iPhone or iPad.
In this article by Alex Shaw, we will build on tweening techniques and also apply some new techniques that were introduced in Android 3.0.
Rolling Coaster - a game of racing is a marble racing game intent on being an arcade action game geared towards realistic physics. This first tutorial...
This Cocos2d article we will explain the most common uses of physics in games using Box2D as our engine of choice.
Cocos2d is first and foremost a rich graphical API which allows a game developer easy access to a broad range of functionality. In this article, we will...
This intuitive guide serves as a means to introduce new characters to the complex building scheme in Towns. These guides will each handle a single aspect...
A short tutorial to introduce the very first steps of the game.
A beginners guide to customizing Project Zomboid, using editable script files.
Welcome to another part of our game development series. This time it will be little bit different as you will now receive tips and pieces of advice from...
Welcome to the 4th part of our “Creating a game” series. You can read older articles here. If you’re creating your first ever game and you don’t know...
The last in a series of tutorials identifying and attempting to deal with some of the problems in creating very small sprites. Useful (hopefully) for...
The second in a series of tutorials identifying and attempting to deal with some of the problems in creating very small sprites. Useful (hopefully) for...
The first in a series of tutorials identifying and attempting to deal with some of the problems in creating very small sprites. Useful (hopefully) for...
Using the logic traps and event triggers available we can move the spawn points around the map to add a twist to gameplay.
Here is a guide to pitching a video game that I came up with while we were pitching Party of Sin to distributors. This is based on our experience and...
It's hard being a programmer and not having any art talent. To have the skills needed to make a game but not the look to market your skills is frustrating...
Prop modeling and texturing tutorial for games. Requires basic knowledge of programs used in tutorial.
Overwhelmed by the thought of trying to code your own levels? Don't worry, Fluffy is here to halp. Follow this guide and you'll be making levels in no...
Our first tutorial on the creation of our Hi-Res model for our Stegosaurus.
Platinum Arts Sandbox - Free 3D Video Game Creation and Design Software - Video Tutorial 1 This video covers the basics of world creation in Platinum...