CryENGINE 3 is the first development platform for Xbox 360, PlayStation 3, MMO, DX9/DX10 that also is truly Next-Gen-Ready - with scalable computation and graphics for all major upcoming platforms. It provides the complete game engine to create AAA quality next generation games, and includes the CryENGINE® 3 Sandbox™ level editor, a production-proven, 3rd generation "What you see is what you play" (WYSIWYP) - tool designed by and for professional developers. CryENGINE 3 comes with significant new features specifically designed for console, online, MMO and Next-Gen game development.
Hello everybody to my 13th part of my Cryengine 3 tutorial series. Today we are going to talk about Prefabs. Prefabs are basically virtual objects that you can populate with any object of you scene and than place the prefab anywhere in your scene and a copy of the object you have placed in the prefab will appear. This method just basically allows a much quicker workflow and brings some organization to your project
Posted by CyberGameArts on Sep 2nd, 2011
Basic Props Modelling.
Hello everybody to my 13th part of my Cryengine 3 tutorial series. Today we are going to talk about Prefabs. Prefabs are basically virtual objects that you can populate with any object of you scene and than place the prefab anywhere in your scene and a copy of the object you have placed in the prefab will appear. This method just basically allows a much quicker workflow and brings some organization to your project
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