Basalt is Different Pixel internal engine. We developed it as a base for our games, currently supports Windows, Mac, iPhone/iPad/ipod Touch
Hi there. After a few months of inactivity we are announcing our next game. Dary's Legend
After a few months I finally had the time to make how multi-platform the engine really is and decided to grab Vizati code and make it run on Mac.
Vizati has just been released for Windows Phone 7. So go grab your device and give it a try.
Finally after several weeks of work we've managed to finish Vizati iPad
We released a demo version for iPhone and iPod Touch. It packs a few levels as well as the improvements brought to v1.1 from the full version
Just a quick update telling that the iPhone port of Basalt will have it's first commercial game on October 6th
Vizati has been approved for the App store. We have a release date and a new teaser
We are proud to present Vizati running on the IPhone, after a successful release on PC we are now venturing the mobile devices
I was able to get my hands on a real device so I decided to test Basalt
I've been working hard on sound support for the IPhone/IPad port and we now have sound support.
We've been working on our engine to to bring all features to IPhone and IPad, it's now around 90% complete.
The support for IPhone/IPad is now a reality. We've ported the engine for running on IPhone and IPad.
We began porting Vizati to Windows Phone 7, IPhone and IPad and we now have a little video showing the progress on the WP7 port.