Linux demo of the debut game from Home Groan Games - The Grave Digger. Take control of shovel-master Fagus the grave robber extraordinaire in this third person stealth action-adventure. It's a curious blend of whimsical English comedy and grim Dickensian horror made by a two-man team dedicated to fun, addictive gameplay. (Ubuntu 12.04 and above supported)
Update 1.1.1:
- Added skeletons / coffins to the graves
- Made wall ends less angular
- Added support for different languages (though still only English available at the moment)
- Replaced intro cutscene with static shot of last graveyard played
- Narrowed The Soldier's field of view from 90 to 80 degrees
- Added depth of field effect on cutscene cameras (on "Good" quality and above)
- Added bump mapping to mausoleum and houses
- Tightened main pub camera shot
- Soil now deforms when you dig
- Added SFX & dialogue when approaching a locked mausoleum
- Remove transparency effect from locked mausoleum
- Collected treasure now crossed out rather than ticked
- Turned the Bride's hearing range down, and the soldier's up
- Stopped the Old Crones on God's Acre from hiding behind the far wall
- Improved Fagus' jacket texture
- Improved view when looking at certain grave on Hollow Woods
- Made it more obvious you cannot access the far right segment in Pentagram Cemetery
- New icon
- Reduced overhead on AI Pathfinding by only using it when enemies are in range
- Modified the wall configuration slightly on "Marching On"
- Add "And stay out!" to the Soldier
- Re-textured mausoleum with higher resolution textures
- Increased resolution of headstones and added some imperfections
- Went through and manually aligned all the headstone viewing cameras and lights
- Re-textured all the walls at a higher resolution
- Improved soil level if a grave is dug in multiple stages
- Ruffed up the ground at the bottom of all the walls to break up the straight lines
- Replaced grave border texture
- Improved run and dig animations
- Added values to loot in inventory
- Re-textured church
- Improved textures on roofs of buildings
- Mouse cursor now hidden if mouse not moved or idle for 3 seconds so doesn't get in the way when using a joystick
- Increased rotation speed when turning 180 degrees to make the turn more responsive, and slowed it down when turning less than 45 degrees to make it smoother
- Added joystick controls to book pages
- Improved Japanese Maple model
- Added piano to pub scene
- Made the lost key GPS lines a bit prettier
- Smoothed out controller direction so no longer clamps to closest 45 degree angle
- Tidied up the Doctor's texture
- Tweaked the lighting in the lab to lessen the shadow under the Doctor's lip
- Made fallen walls easier to pass on the Bonus level
- Moved top switches on Deadlock to a separate wall
- Darked skybox slightly on non-fog levels
- Menu menu title now grows/shrinks depending on resolution
- Lives and time are now hidden when the in-game menu is shown
- On Soiled Souls, renamed "Lonnie Stoke" to avoid confusion with "Laine Elrich"
- Made viewing your inventory pause the game
- Made HUD icons a little bit translucent
- Removed/added wall vines for front-on walls
- Tweaked the lower Soldier's patrol route on God's Acre
- Numerous bug fixes
Update 1.0.7:
- Corrected "my/me" subtitle in conversation on "Soiled Souls"
Update 1.0.6:
- Disabled the interact button while the handbook is opening to prevent accidental closing
- Increased range of "Stone Coffin" and "Blessed Beacon" book triggers to prevent missing them
- Fixed an occational black screen issue when looking at a headstones
- Closed some wall floor gaps on "Six Feet Under"
- Altered the position of the graves at the centre of "Evil Squared" to improve pathfinding
- Smoothed the logo fading when the game starts
- Increased the innocent book trigger distance on "The Watchtower"
- Tully was hitting a wall when trying to walk away at the start of "Marching On"
- Fixed position of the angel headstone and corrected the bounds of it's collider
- Updated game engine to Unity 4
Update 1.0.5:
- Fixed collider issue on fence topped walls
- Fixed position of Tully's speech bubble on level DeadLock
- Fixed escape points on some of the levels
- Removed panning on bridge and leaf footsteps sounds
- Reduced file size of installer and game
Update 1.0.4:
- Added buy options to the main menu and level select screen which go straight to the order page
- Added apostrophe to book cover in the pub cut-scene
Update 1.0.3:
- Fixed an issue with the level select screen
Update 1.0.2:
- Changed default video quality from "Fastest" to "Good"
- Improved un-installer to also remove the output log file