Nimet is an advanced 3D model viewer for Ogre3D engine.
Features:
- Mesh viewer
- Wireframe/Textured
- Show normals
- Polygon Count and Vertex count
- SubEntity list
- Geometric Information
- Animation viewer
- Play multiple animations at a time
- List used bones and keyframe count
- Skeleton viewer
- Tail and Head locations
- Axes of each bone
- Bones Names shown on each bone
- Adjustable sizes
- Live Coding, View changes you made outside of Nimet applied immediately. No need for a restart.
- Mesh files updated as they are exported
- Material files updated immediately
- Program files updated immediately
- HLSL and CG shaders
- Textures reloaded as you edit them
- Easy Resource management
- Drag and Drop resource directories
- Drag and Drop resource.cfg files
- Lists used materials, textures and shaders. Opens them with one click.
- Hierarchical list of resource paths
- Turn each directory to a recursive resource path or remove if needed
- Many light and Camera options
- Directional, Point and Spot lights.
- Point and Spot lights are visualized as billboard in the viewer
- Color picker
- 4 different camera modes. Pivot, Orbital, Free, Fixed (rotates mesh)
- Adjustable camera speed
- And Many more to allow each asset creation...
== Usage ==
- Extract zip file do any where
- Associate .mesh files with Nimet.exe
- Drag and drop directories or resource.cfg files
- Every action has rebindable keyboard shortcuts. Hover over the buttons to see their tooltips.