We're a group of Ottawa-based indie developers who came together to make a game about defusing a bomb in virtual reality.

History

During the Global Game Jam 2014, Ben, Allen, and Brian teamed up to make a small game about defusing a bomb in virtual reality. While it was just a 48 hour prototype, the resulting video garnered a hugely positive reaction from gamers and press. Spurred on by the hype, the team decided the concept was worth pursuing full time and put together a plan to make "Keep Talking and Nobody Explodes" a full-fledged title. To make things nice and official, the company was needed and thus Steel Crate Games was born.

Ben Kane
Independent game developer, founder of Going Loud Studios, and creator of DLC Quest.

Brian Fetter
Software developer, founder of Bitstim, and creator of awesome Shopify plugins.

Allen Pestaluky
Game developer (recently turned independent!), mobile developer, and far too good at Smash Bros.

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Keep Talking and Nobody Explodes

Keep Talking and Nobody Explodes

Adventure

An asymmetrical puzzle/party game where one player in virtual reality must defuse a time bomb with the help of their friends in the real world.

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Latest tweets from @keeptalkinggame

RT @snicholson: Time for some stress in Game Design 101 with Keep Talking and Nobody Explodes! @KeepTalkingGame T.co

Oct 19 2017

Summer may be over, but Steam #WeekendDeal has just begun! Keep Talking and Nobody Explodes 70% off!… T.co

Sep 22 2017

Keep Talking and Nobody Explodes is 50% off for #GearVR until Monday night! Get it at the Oculus Store. Ocul.us #KTANE

Sep 1 2017

Happy Friday! Get 50% off Keep Talking and Nobody Explodes for the Rift from the Oculus Store until Sunday night! Ocul.us

Aug 25 2017

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