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An independent game development group whose sole goal is to create fun, interactive games that keep the players coming back.

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The Future of Rum Runner Entertainment

The Future of Rum Runner Entertainment

News

Rum Runner Entertainment has had a bit of an odd history in terms of game development. We're looking to get back into the swing of things and create fantastic...

O'ink: Porkland Countryside Level First Look

O'ink: Porkland Countryside Level First Look

O'ink

See the quaint sea-side town where Max and Tedwin grew up!

O'ink: Otronicon 2021 Singleplayer Demo Gameplay

O'ink: Otronicon 2021 Singleplayer Demo Gameplay

O'ink

This demo was featured at a gaming event in Orlando! It highlights the massive improvements we've made to our game!

O'ink BIG Update: Character Dialogue Interactions

O'ink BIG Update: Character Dialogue Interactions

O'ink 1 comment

Here is a preview of our interactive character dialogue system! Any and all feedback would be greatly appreciated!

O'ink: Maxamillion O'inkers Animation Reel

O'ink: Maxamillion O'inkers Animation Reel

O'ink

After over a year with an outdated model, we completely recreated the model and animations for the main character. I present to you the new animation...

O'ink: Porkland Wilds Level First Look

O'ink: Porkland Wilds Level First Look

O'ink

This is the first look at a work in progress level for O'ink! We would love feedback!

Oink: Tedwin's Animation Test reel (Fun Test animations!)

Oink: Tedwin's Animation Test reel (Fun Test animations!)

O'ink

After a spot of time mixed with a fair bit of patience, we were able to complete a handful of engaging animations for the character of Tedwin! I would...

O'ink Update: Modeling, texturing, and rigging Tedwin!

O'ink Update: Modeling, texturing, and rigging Tedwin!

O'ink

A new model, texture, and rig set for one of our playable protagonists in the game. Looking for feedback!

O'ink Free Play Florida Gameplay Demo

O'ink Free Play Florida Gameplay Demo

O'ink

This demo was featured at the gaming expo known as Free Play Florida. This is Pre-Alpha gameplay of O'ink featuring a slew of different platforming challenges...

Update #8: Attacking, respawning, and a whole lot more!

Update #8: Attacking, respawning, and a whole lot more!

O'ink

The 8th update of O'ink! This update features the beginnings of enemy AI behavior, attacking, player attacking, and much more!

Update #7: Back from the grave!

Update #7: Back from the grave!

O'ink

This is by far one of our most content packed updated yet! With the introduction of vehicular gameplay, refined combat mechanics, brand new animations...

Update #6: Error....TOO...MUCH....CONTENT

Update #6: Error....TOO...MUCH....CONTENT

O'ink

We're blowing the lid on the sixth update of O'ink!

Update #2: One Little 2 Little 3 Little Items

Update #2: One Little 2 Little 3 Little Items

O'ink

Greetings all! ErzaKuchiki713 here to bring you the second update on O'ink. This update is full of additions to the game. From items and UI, to ragdoll...

Orbital Assault News #5

Orbital Assault News #5

Orbital Assault

I talk about the work I've been putting into the multiplayer bot AI.

Orbital Assault News #3

Orbital Assault News #3

Orbital Assault

In which Adrian has drawn a hologram table thingy, Conor continues making noises, and I forge ahead with the multiplayer prototype.

Orbital Assault News #2

Orbital Assault News #2

Orbital Assault

In which Adrian draws things, Conor makes spooky scary noises, and I continue doing things with code.