An independent game development group whose sole goal is to create fun, interactive games that keep the players coming back.
Rum Runner Entertainment has had a bit of an odd history in terms of game development. We're looking to get back into the swing of things and create fantastic...
the future of rum runner entertainment
See the quaint sea-side town where Max and Tedwin grew up!
o'ink: porkland countryside level first look
This demo was featured at a gaming event in Orlando! It highlights the massive improvements we've made to our game!
o'ink: otronicon 2021 singleplayer demo gameplay
Here is a preview of our interactive character dialogue system! Any and all feedback would be greatly appreciated!
o'ink big update: character dialogue interactions
After over a year with an outdated model, we completely recreated the model and animations for the main character. I present to you the new animation...
o'ink: maxamillion o'inkers animation reel
This is the first look at a work in progress level for O'ink! We would love feedback!
o'ink: porkland wilds level first look
After a spot of time mixed with a fair bit of patience, we were able to complete a handful of engaging animations for the character of Tedwin! I would...
oink: tedwin's animation test reel (fun test animations!)
A new model, texture, and rig set for one of our playable protagonists in the game. Looking for feedback!
o'ink update: modeling, texturing, and rigging tedwin!
This demo was featured at the gaming expo known as Free Play Florida. This is Pre-Alpha gameplay of O'ink featuring a slew of different platforming challenges...
o'ink free play florida gameplay demo
The 8th update of O'ink! This update features the beginnings of enemy AI behavior, attacking, player attacking, and much more!
update #8: attacking, respawning, and a whole lot more!
This is by far one of our most content packed updated yet! With the introduction of vehicular gameplay, refined combat mechanics, brand new animations...
update #7: back from the grave!
We're blowing the lid on the sixth update of O'ink!
update #6: error....too...much....content
Greetings all! ErzaKuchiki713 here to bring you the second update on O'ink. This update is full of additions to the game. From items and UI, to ragdoll...
update #2: one little 2 little 3 little items
I talk about the work I've been putting into the multiplayer bot AI.
orbital assault news #5
In which Adrian has drawn a hologram table thingy, Conor continues making noises, and I forge ahead with the multiplayer prototype.
orbital assault news #3
In which Adrian draws things, Conor makes spooky scary noises, and I continue doing things with code.
orbital assault news #2
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