We are a team of 12 students at The Game Assembly in Malmö, Sweden. Here you can follow us through our game productions over the second year at TGA. On this second year, we will make four games. We are: Programmers: Johan Anderdahl Oskar Örhn Oliver Andersen Marcus Stein Artists: Ted Flodman Henrik Giang Magnus Quach Johan Ernstsson Level Designers: Fredrik Sjö Carl-henrik Andersson Technical artists: Erik Arbelund Peter Hamlin

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Hailstorm

Hailstorm

Creative Commons licence

A 3D C++ DirectX11 engine made by 4 student programmers at The Game Assembly 2017/2018 as a school assignment.

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Jetburst

Jetburst

Racing

Enter a world of underground racing in outer space to pay back a dangerous debt. Fly fast, but be careful. You don't want another one...

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Latest tweets from @quantumgamestga

Pre-production is now done of our new Magicka 2 and Helldivers inspired game! Today we have a checkup with the teac… T.co

Dec 1 2017

Quantum Games merch-drop at TGA! All our team members are now rocking their own customized hoodies, cups and hats w… T.co

Nov 27 2017

We are discussing tons of different reference games for our upcoming project. Here's our current top 3!… T.co

Nov 22 2017

Our next game project has now begun! The criterias are top-down games with indirect control and advanced AI behavio… T.co

Nov 22 2017

Our programmers have been hard at work implementing Clustered Shading to enable us to have MANY lights... An increa… T.co

Nov 17 2017

Finally the Jetburst trailer is out! 🚀🙌 #quantumgames #jetburst #thegameassembly #tga #quantumgamestga #gamedevT.co

Nov 15 2017

3..2..1.. TAKEOFF! Download Jetburst from IndieDB here: Buff.ly T.co

Nov 14 2017

Jetburst is finished, Woho! Today we uploaded it to IndieDB but unfortunately we have to wait a couple of days befo… T.co

Nov 10 2017

Tomorrow is takeoff! 🚀 T.co

Nov 9 2017

Final Countdown! 🎶 T.co

Nov 8 2017

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