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Playnet operates an internal software design and development studio called, "Cornered Rat Software". This studio is responsible for game project development as well as feature updates and support for existing titles.The staff includes true MMOG pioneers, with several members of the creative, programming and production teams having previous development and operational experience with up to 6 MMOG titles before the start of Playnet, dating back to 1995.In June 2001, Playnet launched the industry's first MMOG First Person Shooter, delivered as a combined-arms virtual battlefield (World War II Online - Blitzkrieg).

Artists for WW2 Game: 3D, Concept and Animation

North America, Europe Playnet, Inc. - Cornered Rat Software [OLD]

3D Modeler & Animator for a released WWII Game

North America, Europe. Playnet, Inc. - Cornered Rat Software [OLD]

Artists needed for WWII Game (Modelers & Animators)

Anywhere Playnet, Inc. - Cornered Rat Software [OLD]

Artists needed for WWII game! Earn industry experience with us.

Anywhere Playnet, Inc. - Cornered Rat Software [OLD]

Artists needed for WWII Game (3D & Animation)

Anywhere Playnet, Inc. - Cornered Rat Software [OLD]

Artists needed for WWII game: 2D / 3D / Animation

Anywhere Playnet, Inc. - Cornered Rat Software [OLD]

3D Character Artist for WWII Online: Battleground Europe

Anywhere Playnet, Inc. - Cornered Rat Software [OLD]

3DS Max Animator for WWII Online: Battleground Europe

Anywhere (Remote) Playnet, Inc. - Cornered Rat Software [OLD]

3D Modelers and Animators requested for WWII MMO

Anywhere (English Required) Playnet, Inc. - Cornered Rat Software [OLD]

3D Artists and Animators Needed!

Anywhere Playnet, Inc. - Cornered Rat Software [OLD]

Marketing for WWII Online: Battleground Europe

Anywhere Playnet, Inc. - Cornered Rat Software [OLD]
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