Payload Studios is a new indie studio, currently working on the ultimate planetary exploration and vehicle construction game, TerraTech! The dev team is extremely experienced having worked on Metal Gear Solid, Tomb Raider, Fable, Resident Evil, Call of Duty and many other classic franchises.
A very large part of finding your way in the off-worlds of TerraTech is by choosing the corporation's blocks that best suit you and your intergalactic...
In the biggest update to TerraTech yet, we have some awesome new toys for you to play with! The SCU (Singularity Containment Unit) Storage block makes...
Here is our Dev Diary from February 2016! See what we've been working on...
Many months ago we switched the game over to having a day and night cycle but in the process we lost a lot of detail in the sky. The old skydome used...
Our new way of keeping you guys up to date with what we're working on!
We were at insomnia, come check out all the awesome indies that were on show!
New plot, new music, and new encounters and more heading to TerraTech in the days ahead.
Consultant Art Director Jolyon Webb explains how ExpCorp made its way to TerraTech.
We check out the some of latest modDB and indieDB headlines plus your weekly dose of Monday Night Indie.
We've made more improvements to the TerraTech Pre-Alpha Local Multiplayer Demo.
TerraTech Designer, Kris Skellorn offers tips on how to get the most out of the vehicles you build in our free demo.
New version of the TerraTech Sumo Showdown Demo released today for PC and Mac, featuring various fixes and improvements.
Terratech Lead Artist, Jolyon Webb, explains the design of TerraTech's intergalactic natural resources.
TerraTech Designer, Kris Skellorn, takes a break from our Kickstarter to explain the mechanics of building your Mining Base, the focal point of your intergalactic...
Kris Skellorn explains how AI Drones are being designed and implemented in TerraTech.
See the first concepts for the exclusive vehicle skins you can get if you back TerraTech on Kickstarter!
Kris Skellorn explains the design of Venture, the next playable faction in TerraTech.
Vehicle construction and combat game TerraTech hits Kickstarter after 'Game of the Show' success at Radius Festival.
Founder and Programmer, Russ Clarke, explains the creation of TerraTech's unique method of content sharing.
Peek behind the curtain as we film the TerraTech Kickstarter video on location in London.
The new TerraTech downloadable demo is here! Experience more of the great construction and exploration gameplay that you've come to know from the first...
TerraTech Designer, Kris Skellorn, explains the premise of TerraTech's story, the design of the game's intergalactic mining corporations, and how the...
We've chosen five of TerraTech's biggest fans to represent the best of what's possible with the game's spectacular vehicle construction tools.
Daily TerraTech live streams start today, but we want to hear your thoughts about the content you want to see.
TerraTech goes on an adventure at the 2014 MCM Expo.
A detailed look at the new vehicle parts that you'll be building with in the next TerraTech demo, which is coming to IndieDB next week!
Here is the best user-generated content we've seen so far in the TerraTech Pre-Alpha Demo.
Experience the ultimate planetary exploration and vehicle construction game for the first time in this Pre-Alpha version for PC and Mac.
Art Director, Jolyon Webb, explains the design of TerraTech's unique modular vehicles.
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