OmniVoid is an independent development studio driven by a vision to connect reality and imagination. Our multi-talented collective of artists, designers, and musicians span across the globe - bringing a unique variety to our projects. OmniVoid's mission is to bring new degrees of realism and empathy to the virtual landscape, serving as both engaging entertainment and thought-provoking mediums. The studio's debut title, "Ashes", is currently in development and is anticipated for release in 2017 under the PC platform, and will also be available online via Steam. Ashes is an FPS-RPG powered by Epic Game's Unreal Engine 4 technology - carrying an eye-catching aesthetic and compelling storyline.

There are three things everyone on the OmniVoid team has - an incredible passion, excellent technical skills, and an amazingly creative mind. All of our team's talents and abilities come together to shape unique environments for our users to explore. Our mission isn't just to develop immersive worlds, its to inspire our own.

Official Site: www.omnivoid.net

Facebook: www.facebook.com/OmniVoidStudio

Twitter: www.twitter.com/OmniVoidStudio

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Current Projects

No games, mods, engines, software or hardware appear to be published or in development by OmniVoid. We suggest you add games, mods, engines and hardware you are developing here (or update existing games, mods, engines and hardware on the site which should be linked with this Developer).

If this profile is not used to publish or develop games, mods, engines, software or hardware we recommend you contact us and we will move it to the groups section and this page will display a blog instead.

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Latest tweets from @omnivoidstudio

RT @htcvive: Vive was featured in the @AskMen Gear Of The Year: The Ultimate Buyer's Guide Askmen.com

Dec 14 2016

RT @ImSteveMigs: Blown away by how cool the @htcvive is! Check it out at #Ge2 this weekend! Thanks @VirtualSportsNW !! (awesome… T.co

Dec 14 2016

RT @UnrealEngine: Optimize your game’s graphics for better performance with the new Live GPU Profiler. Epic.gm #UE4 T.co

Dec 14 2016

RT @UnrealEngine: Use the new Framerate Targets for PSVR to achieve solid FPS to minimize reprojection artifacts and latency!… T.co

Dec 14 2016

RT @UnrealEngine: Use the new Blueprint Library for Mobile to download and install game content and patches from a cloud website.… T.co

Dec 9 2016

RT @PlayDaysOfWar: Thanks to #ue4 Sequencer, we made our homage to Saving Private Ryan in just a few short weeks… T.co

Dec 9 2016

RT @rockfistlee: Dont play for the story..... wait!!

Dec 9 2016

RT @imreszabo: A kind of ironic posting a #painting about a half destroyed #cyborg just before my iMac broke .. was it a revenge .. T.co

Dec 9 2016

RT @nuarestudio: Who'd you choose to be your bodyguard? A concept art line up made for "Legendary: Game of Heroes". #n3twork T.co

Dec 9 2016

RT @conceptartworld: Check out this great collection western inspired concept art & illustrations! Conceptartworld.com T.co

Dec 9 2016

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