• Register

The core developers behind the MonoGame C# game framework.

Add engine Engines
MonoGame

MonoGame

BSD licence

One framework for creating powerful cross-platform games. The spiritual successor to XNA with 1000's of titles shipped across desktop, mobile, and console...

Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

You may also like
Sunfire Software

Sunfire Software

No members Developer

A developer of realistic sim games including Stormworks: Build and Rescue (Alpha).

Toxic Dog

Toxic Dog

1 member Developer

We are a group of indie developers from Russia. Our first game - Catch a Lover. Also we develop mods for ARK: Survival Evolved.

L2 Games

L2 Games

1 member Developer

The new developer of She Will Punish Them.

Team Ranger

Team Ranger

No members Developer

A developer of real time strategy games including Project Morpheus: Prologue.

Lag Studios

Lag Studios

2 members Developer

A developer of mostly horror and action titles, Lag Studios seeks to create unique experiences in a variety of different perspectives. I work hard at...

Loreseeker Games

Loreseeker Games

1 member Developer

Welcome to Loreseeker Games! We are a brand new team of indie devs with one very specific goal: to create immersive, lore-rich RPGs that are an adventure...

X

Latest posts from @monogameteam

RT @backtotheabyss: We're showing a bit of gameplay from levels 1 and 2 of #Luciferian. We added new sound FX & demonic voices, while i… T.co

May 25 2023

RT @aristurtledev: MonoGame.Aseprite Version 5.0.1 is available on NuGet. Hotfix to resolve mgcb-editor refernece issue. Documentati… T.co

May 25 2023

RT @bauldyent: redo of yesterdays tweet with the polish i promised... man of my word #indiegame #indiedev #gamedeveloperT.co

May 16 2023

RT @aaron_langille: I don't know if animations will make it into the book, but since I need more practice with them myself...… T.co

May 16 2023

RT @aaron_langille: It's been a while since I've posted any #MonoGame content, but I'm still busy working on my upcoming - "Learn to Pr… T.co

May 16 2023

RT @FlatRedBall: The latest version of the FlatRedBall project format (gluj) removes a number of redundant variables and all unchang… T.co

May 4 2023

RT @joeqnicholson: Only took 4 days to get all my game code operating in #Monogame. Including the time it took to design a scene, entity, c…

May 4 2023

RT @EricRetro: Found the cause of the bug I found earlier but before it gets fixed, I need to make sure that the player can never… T.co

May 4 2023

RT @Skeffles: I've been making some great progress with grid rotation recently. I still have a big list of things to do before it… T.co

May 4 2023

If you have video editing skills and have the time to help the MonoGame team create a short MonoGame Showcase video… T.co

Mar 6 2023