Equilibrium Of Divinity
RoguelikeEquilibrium Of Divinity is a rogue-like dungeon crawler with a classless progression system in a dark fantasy world. Six adventurers are sent on a quest...
Our goal:
We want to create serious games for serious gamers. Our games are aimed at hardcore gamers, as we ourselves are very nostalgic about the golden age of gaming from the late 80ies to the end of the 90ies.
Graphics have become very important nowadays, but the overall gameplay has rarely evolved in the last 15 years. It should be in our interest, to find new ways of delivering games and re-ignite the innovation from that golden age of gaming.
While there will always be inspriation from other games, we look into changing some of the established formulas and modify core mechanics, to force the player to think outside the usual parameters. Our games may feel familiar at first, but under the hood, they do things a bit differently and the player will eventually understand this.
Equilibrium Of Divinity is a rogue-like dungeon crawler with a classless progression system in a dark fantasy world. Six adventurers are sent on a quest...
An indie game studio based in ShenZhen, China. Thank you for subscription.
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