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We are an independent game-developping studios based in Spain and Poland trying to make a living out of one of the most fulfilling arts. Although we're starting small and still learning, we have big projects in mind, and imagination is not something we lack. We're hoping to create a small, supporting community to keep us going forward and some day in the near future, release a game that will be worthy of our followers!

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The next steps

The next steps

Zombie's Daughter 4 comments

After the big overhaul that was 2.0, what's planned next?

Zombie's Daughter beta 2.0 released!

Zombie's Daughter beta 2.0 released!

Zombie's Daughter 2 comments

And finally, here's the new version. Among other changes, the main new feature is a complete revamp of the visual style!

New monsters, interface revamped!

New monsters, interface revamped!

Zombie's Daughter 1 comment

We completely overhauled the interface of the game to a more standard format to prepare for the upcoming updates! (Monsters, weapons)

Zombie's Daughter beta 1.5 release!

Zombie's Daughter beta 1.5 release!

Zombie's Daughter

After some initial feedback, we did some work to change the flow of the game (notably to make it faster).

Zombie's Daughter first beta release!

Zombie's Daughter first beta release!

Zombie's Daughter

Information on the first beta release of the game, aimed at testing. Enjoy!

New checkers design go-live!

New checkers design go-live!

Pixel Battle Siege

The new checkers in PBS have been already implemented into the game. Check it now!

New checkers and graphics!

New checkers and graphics!

Pixel Battle Siege

Here are the new units, introduced by Pawel, the designer. These are probably the ones that will be featured in the game release. We hope to keep upgrading...