Deep shadows is the leading cross-platform game development and outsourcing company based in Kiev, Ukraine. It was founded in 2001 and is one of the oldest and most experienced company in ex-USSR.
Roman Lut and Sergey Zabaryansky. Where the two main people behind Codename Outbreak. They worked for GSC Gameworld at the time, but due to conflicts of interest, they went on to start their own studio. Deep Shadows.

They went on to make (Xenus) Boiling Point Road to Hell, (Xenus 2) White Gold: War in Paradise which is a sequel to Boiling Point, and Precursors. continuing to improve the vital engine. The company does the different kind of art and code outsourcing and has a casual game development department.

Deep Shadows has pioneered new approach to the genre making mix of RPG with freeplay shooter. The company owns the inhouse-developed engine that supports PC and XBOX360 platforms, PS3 platform code is in the development. The key feature of the engine is support of dozens of type of the vehicles that player is able to control and big seamless world where you can walk anywhere without any loading times during gameplay.

The company does the different kind of art and code outsourcing. We are realiable partner that delivers the high-quality product.

We use Agile / Scrum methodology in our company.

There are over 30 employees in the company now and we are always open for cooperation.

We are currently making casual hidden object games, but hopefully will return to proper full productions at some point.

Add engine Engines
Vital Engine 3

Vital Engine 3

Proprietary licence

Engine for The Precursors and White Gold War in Paradise

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