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Darkmatter Development was originally founded in 2006 specifically to develop Star Apocalypse. Currently, we work on several games at the same time, while also working on Star Apocalypse.

We offer programs for tutoring young coders, teaching them how to make games. We do this through letting them slowly undertake more and more important game development tasks. Eventually, they will be able to make indie games themselves fairly easily.

We are always open to new members in the community. So if you want to become a member, then please contact dirtbag007.

Games
Star Apocalypse

Star Apocalypse Star Apocalypse

Updated 1 week ago TBD Single, Multiplayer & Co-Op 4X

Star Apocalypse is the reinvention of the 4X genre. The game is a real time game of intergalactic civilization, using the computation power of modern...

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dbest
dbest Jun 30 2010, 4:14am says:

Hey any update on your RTS game?

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dirtbag007
dirtbag007 Jun 30 2010, 5:00pm replied: Online

Hey,

there's progress, but it's mainly making the code easier to maintain. I'm currently also trying to get mouse support working properly, so you can give orders to units.

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dbest
dbest Jul 1 2010, 1:15am replied:

Great to hear.

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dirtbag007
dirtbag007 Jul 1 2010, 4:27pm replied: Online

as of a side note, I'm working on 3 projects at the same time. The first being this, the second being Vector Prime, and the third being an unknown one ;) All that is currently known of it rests with some people, and a banner which I've made for it on my profile.

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dirtbag007
dirtbag007 Dec 29 2009, 9:44am says: Online

Something new is coming up :)

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dirtbag007
dirtbag007 Jun 2 2008, 10:44am says: Online

concept delayed!

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dirtbag007
dirtbag007 May 3 2008, 5:33pm says: Online

Well, the concept is about done, so the announcement will be made shortly

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dirtbag007
dirtbag007 Apr 8 2008, 11:42am says: Online

We almost reached a conclusion about the concept. A design doc is being written at this moment!

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hong_kong_man
hong_kong_man Mar 13 2008, 9:08am says:

when you gonna add the new game to the moddb?

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dirtbag007
dirtbag007 Mar 20 2008, 12:03pm replied: Online

Hey,
sorry for the late reply.
We will add it once we got a solid concept ;)

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Nov 17, 2007
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Latest tweets from @darkmatterindie

Ok everyone who likes games or scifi, hold tight and watch this: T.co

Oct 15 2012, 4:28pm

Writing a full concept of our new game. It's still a rough idea, but already sounds quite awesome. Has influences of SMAC and EFS.

Sep 9 2012, 6:09am

Troubled times currently ahead for me, as I seem to have been ill for a long time, and it's getting serious now. Hoping for the best!

Aug 22 2012, 4:34pm

Finally managed to relax for the first time in a few weeks! Felt very good! Except that I couldn't actually afford it, but it doesn't bother

Aug 7 2012, 8:08pm

Real life problems are taking a full swing again, taking precious coding time away from me. It can't seem to go well for more than a week!

Aug 2 2012, 7:26pm

Finally managed to pick up the code again. Seems we're switching to GTK# now, which provides better Linux compatibility!

Jul 31 2012, 3:19pm

Really knackered after 2 days of campaigning for the parliamentary elections! Need to get back to coding soon!

Jul 28 2012, 12:35pm

Released the sourcecode of the Star Apocalypse Alpha prototype. If anyone wants to pick up on the sourcecode, let me know :)

Jul 26 2012, 8:20pm

Just picked up a small match of Alpha Centauri and Emperor of the fading suns. These 2 combined would make for a kickass game!

Jul 23 2012, 2:01pm

Continuing work on the Alpha, after a short hiatus due to parliamentary election campaign stuff.

Jul 22 2012, 2:57pm

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