We are a small group of enthusiasts. We share a strong passion for strategy and role playing games. Having played a lot of them, we came to a conclusion that we want a game where we can create the rules of our own. Idea evolved into the WargameProject. We play the game ourselves and will be happy if you like it.
Stabilization release. Many bug fixes and balance changes. For details see change log.
This is a build with some experimental features. Neutral castles now can be bought. Ancient tombs now have multiple levels of toughness and several heroes...
Big release! 4 new units added. Important changes in game mechanics. Squires join noble knights. Necromancers summon skeletons. Orc slave master forces...
In this release we switched to new compiler (MSVC 2013). Added new graphics for razed map objects. Changed behavior of some map objects to be razable...
This release comes with a lot of bug fixes and interesting balance changes. But more importantly, this release features initial implementation of our...
Lots of gameplay changes in this release. Hill terrain cost reduced from 6/6 to 5/5 (it should greatly benefit players that command armies of Men). Castles...
New unit added to Dwarven faction - Royal Griffon. Food carts and catapults can be transported on a ship. A lot of bug fixes and balancing improvements.
In this release we add more diversity and tactical options for players. Trolls now can be used as siege weapons, they can hurl boulders like catapults...
With our new release the face of warfare will change! Catapults are completely reworked to allow bombardment of not only castles, but armies and other...
New multiplayer map is available in this release and a couple of gameplay improvements as well.
We have released a new version of Wargame Project. Upgrading is advised, since we've fixed several user reported bugs that crept in after re-factoring...
New big features: network games on our battle server, replaced most of map object images with original art, replaced army images with original art, maps...
Maps have a brand new look! Original terrain images have been added to replace old graphics.
A lot of cosmetic bug fixes. Some nasty old bugs are fixed. New Game Dialog is significantly reworked to support selecting a TEAM in New Game Wizard and...
All battle units images are replaced with original art! There might be some cosmetic bugs, but large work has been done and we want to share it with you...
Indirect fire [beta] feature has been implemented! Annoying campaign bug (crash on zombie ambush) reported by many users has been fixed. Also we did a...
Important changes from this release include a few bug fixes, new game mechanics (close combat initiative) and simple, but very pleasing, usability improvement...
This release includes many bug fixes, stability improvements and also adds some interesting game features.
This release supports the relocation of our battle server to new hosting provider (Google App Engine). At the moment game uses it only to check for the...
WargameProject v0.7.26.896 is out! Added original art for player avatars. Implemented user video options menu. Implemented automatic checks for updates...
WargameProject v0.7.26.895 is out! We decided to make a quick release to fix game breaking bug (crash on neutral player's turn) reported by one of our...
WargameProject v0.7.26.894 is out! Amazing new unit art and brand new Unit Info Panel! Added sounds for GUI, movement and battle. Revisited main musical...
WargameProject v0.7.24.882 is our latest development build. It features password protected games, many other improvements, bug fixes and gameplay balancing...
WargameProject v0.7 is our first major milestone. Its main feature is a short Single player Campaign (3 missions) that includes proactive computer opponents...
This is major release of the WargameProject. It features a short Single player campaign. It can also be played HotSeat.