Capsule Three is a passionate game development collective based in Glasgow, UK. Our debut release - the inventive puzzle-adventure game Echo Lake - was released via Steam (PC) Early Access on 27th January 2017.

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Echo Lake: First Month in Early Access

Echo Lake: First Month in Early Access

Echo Lake

A summary of our first month in Early Access, a preview of our current work and an overview of what's next for the project.

New Name, Alpha Trailer and Release News

New Name, Alpha Trailer and Release News

Echo Lake 5 comments

Capsule Three are proud to reveal the new name for the Observatorium project alongside info on our upcoming Alpha release via Steam Early Access.

Dare to be Digital 2016 Announcement

Dare to be Digital 2016 Announcement

Echo Lake

Come and try our post-Alpha gameplay at Dare to be Digital 2016.

The Sea-Life of Observatorium

The Sea-Life of Observatorium

Echo Lake

Our coder/designer - Clive Lawrence - outlines some of the sea-life you'll encounter in Observatorium alongside some code/design insights.

The Animation of Observatorium

The Animation of Observatorium

Echo Lake 2 comments

Our animator/composer - Peter Satera - discusses our 2.5D animation pipeline and why we abandoned a 3D workflow.

Sound of the Sea

Sound of the Sea

Echo Lake

Our animator/composer - Peter Satera - explores the audio re-design of our sea-life elements and shares some examples of how things have progressed.

Observatorium - December Update

Observatorium - December Update

Echo Lake

A summary of our progress over the last month-and-a-half, a preview of some upcoming sea-life and environment decors and some samples from our soundtrack...

Observatorium - November Update

Observatorium - November Update

Echo Lake

A summary of our progress since Greenlight and some information about our next public showcase in Edinburgh later this month.

Observatorium Greenlit and Tips for Greenlight

Observatorium Greenlit and Tips for Greenlight

Echo Lake 4 comments

News about our Greenlight campaign and tips for setting up your Greenlight page.

Steam Greenlight, Gameplay Trailer and More

Steam Greenlight, Gameplay Trailer and More

Echo Lake 2 comments

A link to our Steam Greenlight campaign, a look at our first gameplay trailer and some other news about the project.

Observatorium Showcase at Dare 2015

Observatorium Showcase at Dare 2015

Echo Lake

A summary of our experience at the Dare to be Digital 2015 Indie Games Showcase.

Dare to be Digital 2015 Announcement

Dare to be Digital 2015 Announcement

Echo Lake

Come and try our Alpha gameplay at Dare to be Digital 2015.

Puzzle Preview and Playtesting Results

Puzzle Preview and Playtesting Results

Echo Lake

A preview of our updated puzzle interface and results from recent playtests.

Environment Preview and Progress Update

Environment Preview and Progress Update

Echo Lake 4 comments

A preview of our environment style in Unity 5 and quick progress update.

Working with Prefabs

Working with Prefabs

Echo Lake 2 comments

Some tips on working with prefabs in your Unity projects.

Constructing Kit: Part 3

Constructing Kit: Part 3

Echo Lake 10 comments

The final post in a series where we discuss our character creation process.

Constructing Kit: Part 2

Constructing Kit: Part 2

Echo Lake 7 comments

The second in a series of posts where we discuss our character creation process.

Constructing Kit: Part 1

Constructing Kit: Part 1

Echo Lake 6 comments

The first in a series of posts where we discuss our character creation process.

Act 1 Development

Act 1 Development

Echo Lake 4 comments

An overview of recent changes and additions to act 1.

Character Reveal and Environment Update

Character Reveal and Environment Update

Echo Lake 6 comments

An introduction to our main character - "Kit" - and a preview of upcoming environments.

Game World Structure

Game World Structure

Echo Lake 7 comments

An overview of the game world structure for Observatorium.

Puzzle and Interface Improvements

Puzzle and Interface Improvements

Echo Lake 8 comments

An overview of puzzle/interface improvements made in response to user feedback.

Tips for Playtesting

Tips for Playtesting

Echo Lake 4 comments

Some tips on how to conduct useful playtests on your game with the help of others.

Curve Generation

Curve Generation

Echo Lake

In this post, I demonstrate the curve system I have been developing for Observatorium and highlight potential avenues for evolving the gameplay further.

Art Direction and Evolution

Art Direction and Evolution

Echo Lake 4 comments

In this post, I discuss the art direction for Observatorium and plans for evolution.

Animation Examples and Plans for Improvement

Animation Examples and Plans for Improvement

Echo Lake 2 comments

In this post I demonstrate some example animations from the Observatorium prototype and highlight plans for future improvements.

Discovering Observatorium: Part 3

Discovering Observatorium: Part 3

Echo Lake

The third and final post in a series where I discuss the inception of Observatorium and how I evolved it from a basic demo into a fully-formed prototype.

Discovering Observatorium: Part 2

Discovering Observatorium: Part 2

Echo Lake 8 comments

The second in a series of posts where I discuss the inception of Observatorium and how I evolved it from a basic demo into a fully-formed prototype

Discovering Observatorium: Part 1

Discovering Observatorium: Part 1

Echo Lake

The first in a series of posts where I discuss the inception of Observatorium and how I evolved it from a basic demo into a fully-formed prototype

Welcome to the Observatorium

Welcome to the Observatorium

Echo Lake 2 comments

Now launching: the official Indie DB page for Observatorium - a puzzle adventure/exploration game currently in development for PC using Unity by The Man...