The day that puzzle fans have been waiting for has finally arrived! After three months in public beta, the official version of Tidalis has finally launched...
Welcome my friends, last days i was creating a new monsters that you can see
Recently, we've posted our demo where we wanted to reveal our current game's state. Now it's time to reveal the areas that we feel needs work on our game...
Introduction to modelling with the XSI 6 MOD Tool - A video training module from Noesis Interactive
This version of the alpha includes a new Hardcore mode, Xbox 360 Controller support, editable key bindings and other general fixes and changes.
A sneak preview of our own Robot Giant, and how he’s being modeled in 3ds Max in the time-lapse video above, done by our lead artist Patrick!
A potential release is april, the Game is coming to XBLIG as well, the official Cover is done and I have a bunch of new screenshots for you.